How fastpass might affect ride placement

janfrederick's avatar
I was reading through this bit of news about the new soarin' ride at Epcot and noticed that some insiders think that the ride will be placed near the front of the park.

http://www.americacoasters.com/#newsitem251

Do you think that Disney's FastPass system might affect how they place rides in the park? According to RCT logic, you place your big rides near the back of the park in order to get the guests to walk past your concessions.

Is it possible that Disney is planning to place the ride in the front, so that guests can pick up their 'reservations' on the way in? Just a thought.

Does Epcot have a FastPass system?

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"I go out at 3 o' clock for a quart of milk and come home to my son treating his body like an amusement park!" - Estelle Costanza

I think you're reading much too much into a little comment which was made in the original article

"Industry insiders say Soarin' will go near the Land pavilion, toward the front of the park"

Picking up a FastPass at the Land won't be 'on your way in' to anything. It's way out of the way of any normal walking route, especially since it sounds like the entrance to the ride will be through the area in the basement where the Kitchen Kabaret/Food Rocks theatre was.

Besides being an almost logical place to put the ride thematically (Though the fact they currently plan to use the California ride film as a 'Gift from Disneyland' is a pretty dubious marketing ploy), the best reason to put the ride there is to try and draw some folks back to the West side of the park with the only two 'hot' attractions in the park now being on FutureWorld's East side.

Personally, though, I would've liked to have seen 'Soarin over China' or 'Soarin over Japan'. However, the fact is that they saved a couple of million not having to film and program a whole new show (Though generally every new installation is programmed seperately anyway, so that won't save them too much money. Each ride system behaves a little differently mechanically speaking, so they end up using the old prgram as a template and build it from scratch for each ride. Even the two Soarin' theatres at DCA have slightly different programs to account for the behavior of the mechanisms in each theatre)

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Touchè, teacher, touchè.


janfrederick said:Does Epcot have a FastPass system?

Yup, I know they have it for Test Track and Mission Space, but I'm not too sure what, if any, other attractions they have it for.

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If you can't stand the heights, get out of the line.

Fast Pass at EPCOT

Test Track
Living with the Land
HISTA
Maelstrom
Mission:Space

Incidentally, JF, to speak to how FastPass DOES affect rides...

You may think it strange to have a Fastpass on a C Ticket ride like 'Listen to the Land'. It turns out in an attempt to beef up sales at the Land Food Court they added Fast Pass and subsequently reduced the number of boats the attraction ran, thereby reducing hourly capacity. A ride that previously had a very rare line of any length now often had long lines. This would force people to get a fast pass which would be stamped to return in an hour or so, which (they hoped) would cause people to say 'Well, we're all the way down here now, let's just go ahead and eat until the Fast Pass time comes due'

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Touchè, teacher, touchè.

janfrederick's avatar

ThemeDesigner said:
Fast Pass at EPCOT

You may think it strange to have a Fastpass on a C Ticket ride like 'Listen to the Land'. It turns out in an attempt to beef up sales at the Land Food Court they added Fast Pass and subsequently reduced the number of boats the attraction ran, thereby reducing hourly capacity. A ride that previously had a very rare line of any length now often had long lines. This would force people to get a fast pass which would be stamped to return in an hour or so, which (they hoped) would cause people to say 'Well, we're all the way down here now, let's just go ahead and eat until the Fast Pass time comes due'


Now that is rather interesting. I've never thought the system beneficial to the guest...but very beneficial to the park. This would seem another reason to think that. If the park were to simply increase capacity on rides, the guests might spend more time riding than spending. But if you create natural breakpoints in the day, guests will naturally use those to do something other than ride rides...like spend money.

On top of that, the system gives guests the feeling that they are saving time.

What ingenuity!

Sorry to turn this into a rant, that honestly wasn't my original intent. I was curious about some of the park's motivations. Thanks TD!
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"I go out at 3 o' clock for a quart of milk and come home to my son treating his body like an amusement park!" - Estelle Costanza

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