Has anyone ridden both and is willing to share a comparison?
Does SDL have the same problems R has these days?
SDL might be a bit more enjoyable because they don't have the OTSRs that Revvy has.
Revolution has an amazingly long layout, and is part of the "mountain" , hugging the terrain, etc.
SDL is out in the open, smaller, etc.
Both are great rides- I like SDL because it adds the extra pleasure of NOT having a choke harness...just a lapbar!
I rode Revolution summer of 2004...well after the shoulder harnesses were added so I cannot compare. I enjoyed the ride but man those OTSR's HURT!! Worse for me than a Vekoma Mind Eraser. I wish, and hope, that someday I can ride Revolution fully restored.
I wonder how Hersheypark manages to run SDL without the OTSRs, and why Revolution supposedly can't run without them.
The loops should both pull the same amount of Gs I guess?
SDL, Mind Bender and Shock Wave all continue to operate without OTSR's.
AV Matt
Long live the Big Bad Wolf
At least there's still the three terrain coasters left that are run reasonably CLOSE to original specs...
Anton! Anton! Anton!
(Zonga is kind of the end of an era, of which SDL/Revvy is the beginning - might be worth a new thread, although there are quite a few about that one already).
Never been on Rev, tho, so I don't know how they compare.
SDL is a wonderful, classic steel looper that, as one user described it, more like a mine train with a loop. I'm glad that HP still runs it close to original specs and with just the lapbars. SDL also uses the terrain a little, but probably not to the extent that Rev does.
Rev, on the other hand, is a longer ride that has more to offer and, thinking about the way it used to be, was the superior ride. However, SFMM butchered the classic ride with brakes and worst of all, those OSTRs. It's just a shadow of its former self.
Also, SDL has the superior operations, thanks to HP (we know that SFMM is known for crappy ops). SDL also has longer trains. I think they are 6 or 7 cars long, whereas Rev only has 5 car trains.
Combine SFMM's 1-train op (smaller train) on a longer ride versus HP's 2 train op (larger train) on a shorter ride, and you will see how bad SFMM's operations are and how long you'll have to wait.
coastin' since 1985
You must be logged in to post