But to get a better frame rate, try the following:
Lower the resolution. If you're running at 1280x1024, try 800x600.
Lower the graphical settings. There's a slider bar for just about everything... so lower the quality of the rides, peeps, supports & so forth.
Lower the draw-distance of everything as well... the lower you go, the better your frame rate will be...
...but keep adding new rides & objects, your frame rate will drop right back down to what it was earlier when you had a lot more detail in there.
...believe me... I got 1gig ram, 3.0gig P4, and a 128 Radeon 9600... and it will chug at like 5fps when trying to ride the rides, especially at night. Sad, just sad... especially when Half Life 2 runs very very smoothly when there's lots of action on the screen.
Jeff - Editor - CoasterBuzz.com - My Blog
No frame drops here...on extreme mode, I range from 100fps down to 45fps depending on the scenery and time of day. :) :) :) :) :)
--George H
Jeff - Editor - CoasterBuzz.com - My Blog
Can we make you our reference system guinea pig? :)
Hmm, I wonder how the game scales with CPU frequency....
I tried to load Gonchar's park, and after five minutes of loading, I got a slide show. That's not even with people in it or any rides running.
Jeff - Editor - CoasterBuzz.com - My Blog
I tested all parks with only daylight, all rides opened and whatever staff was included in the DL file. First I let just a handful (15 or 20) peeps in to set up the FPS cheat, then after getting some numbers opened the gates to let the park fill.
Landfill Harbor with varied views runs anywhere between 8 and 14 FPS. The coastercam on that big woodie fluctuates between 12 and 36 FPS. I get better performance on the onride.
Mystic Acres under the same conditions gives me 7 to 10 FPS and the coastercams drop to the 4 to 6 FPS range.
In general Mystic Acres doesn't run much slower than Landfill Harbor as long as I'm staying in third person views. One I move to more first person views by diving in close or doing onrides, Landfill outperforms Mystic by a large margin.
Letting the park fill with peeps drags both parks down to the 5 FPS range. Less of a hit on Mystic Acres' non-peep numbers than Landfill Harbor's.
I also loaded Daydream Crag and it runs at 4 to 6 FPS regardless of whether there are peeps or not. Once enough peeps get in the park, it crashes (the other two didn't). First person views on Daydream crag dip a hair but stay in the 3 to 10 FPS range.
For my system, heavy landscaping seems to be a big killer. Peeps drag the FPS down proportionately with their numbers, but the lesser landscaped (although larger) park didn't crash under big peep crowds while the heavier landscaped parks did.
I'm trying to understand what exactly is making things slow down and what isn't.
Landfill Harbor - 500 peeps
Day Watch 30-20 fps
Day Ride 50-25 fps
Night Watch 25-17 fps
Night Ride 40-20 fps
Daydream Crag - 1,500 peeps
Day Watch 20-12 fps
Day Ride 24-11 fps
Night Watch 16-6 fps
Night Ride 30-6 fps
Mystic Acres - 0 Peeps
Day Watch 15-8 fps
Day Ride 20-6 fps
Night Watch 11-6 fps
Night Ride 9-3.5 fps *** Edited 1/24/2005 7:16:23 PM UTC by redman822***
--George H
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