Help with park entrance

I just made an awesome TTD 420 120 mph plus the entire midway! When I was creating the scenario I put two entrences in front of eachother. After I eight years, I finally finidhrd the dragster. I opend the park to let guest come in and ride it. They go throught the first entrence and then stop. They wont go in any further. How to I get them to go in? Can I remove an entrence? HEEELLLLPPPP!!!!!!!!1
I think that's the problem right there.

By having 2 entrance gates (one in front of the other) the peeps enter the first gate but can't go through the 2nd one & become stuck,by adding the 2nd gate you've in effect created an entrance,followed by a small path & an exit from the park.

You can have multiple entrances but they can't be one in front of the other,you can put two or three gates side by side & it'll still work but just not one in front of the other,perhaps you can post a screenshot of the park to show us exactly what the problem area looks like,that way someone can help you out.


Chriztopher said:
Can I remove an entrence? HEEELLLLPPPP!!!!!!!!1

Hehe! ;)

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This space will forever be dedicated to Hercules-R.I.P. 1989-2003

Is there anyway I can remove onne of the entrances? I spent two weeks creating TTD and the midway and I just want peeps to ride it. Can i take away an entrance?
Not with out deleting the rides...just save the track design and all the scenery and rebuild.
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#1 Canobie Lake Park Fan!!! My top 7 coasters:
1. S:RoS @ SFNE 2. Montu 3. Yankee Cannonball 4. Kumba 5. Gwazi 6. Cyclone (SFNE) 7. B:DK
I tried saving all the scenery but there is too much!!!

	
Well then just save the ride itself,you'll have to rebuild all the scenery though.
A problem that I have been having lately is when I open the park, the guests form big groups where they walk up and down a section of path constantly. They don't go to any of the rides. They just walk in that same area for the entire time. Then I start getting warnings that people are getting lost or stuck on my paths. It's almost like they are stuck because they won't walk anywhere else. I'll work on getting a screen shot of this later today. Does anyone else have this similar problem?

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"Get busy living or get busy dying"
~Shawshank Redemption

Jordo- just make sure all the guests have park maps. Try building an info kiosk where they are all getting "stuck"

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Favorite Steel: Nitro
Favorite Wood: Comet

Or you can try re designing your path layout,it sometimes helps.
Here is an example of this happening. SCREENSHOT As you can see, the people are just walking back and forth in that same area. As more people come in to the park, more people pack in.
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"Get busy living or get busy dying"
~Shawshank Redemption
Looks like they are stuck. Are the paths connected?

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AIM: Pritti Kittie

This is the same question that keeps on coming up time and time again. Actually, not the same question but the same resolution that one would use to resolve the situation. The one question everyone always has concerns going back in the scenario editor stage. yes, you can do that. Find the post that is titled "900 guest pileup" or something along those lines. Find Lord Gonchar's post. he gives a step by step on how to go back and change what you want in your scenario while keeping all the scenery. Go into the scenario editor and click on the load landscape feature at the top right hand corner. Once there click the arrow down and go into your saved games. Click on the saved game that you want to open. The scenario will open with all the scenery in tact but the rollercoasters will be missing. You can change your entrance then to how you want. You can also insert the rides too.

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This space will forever be dedicated to Hercules-R.I.P. 1989-2003

Success! Thanks alot guys for the help. It's working great and my guests will finally go over to my Top Thrill Dragster clone.

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"Get busy living or get busy dying"
~Shawshank Redemption

Did my post help?

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This space will forever be dedicated to Hercules-R.I.P. 1989-2003

Yes! I did exactly what you said in the post. Thanks alot for the help!

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"Get busy living or get busy dying"
~Shawshank Redemption

So can we see screens of TTD?
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I am not who you think I am.
Sure! Although I am a novice on RCT, I think my TTD looks pretty good. I'll take some screen shots tomorrow for you guys and post them in here.

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"Get busy living or get busy dying"
~Shawshank Redemption


Jordo said:
Here is an example of this happening. SCREENSHOT As you can see, the people are just walking back and forth in that same area. As more people come in to the park, more people pack in.
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"Get busy living or get busy dying"
~Shawshank Redemption

Not sure if it'll help, but here's a good guide on developing path structures to eliminate lost guests and crowd buildups.

http://www.angelfire.com/retro/fossil/RCT2/PathingSystems.html

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