Green Lantern trains arrive at Magic Mountain

Posted Sunday, February 6, 2011 3:20 PM | Contributed by coasterMNguy...

Magic Mountain took delivery this week of the rocking and spinning Green Lantern coaster trains, which join portions of the emerald green track already on site at the Valencia amusement park.

Read more from The LA Times.

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Sunday, February 6, 2011 5:08 PM

Man, I wish Kindga Ka could get those soft restraints.

Sunday, February 6, 2011 5:25 PM

The only other "new US steelies" that have me as interested as GL....New Texas Giant and Dare Devil Dive. This looks like a LOT of fun. :)

...and yes, delan, I agree - would move Ka much closer to its CP sibling.

Sunday, February 6, 2011 5:28 PM

I'll be what I'm sure is a dissenting voice and say that these things don't interest me at all. The low capacity makes me even less interested.

Sunday, February 6, 2011 5:49 PM

I don't think that looks very comfortable - maybe I'm wrong?

Sunday, February 6, 2011 5:59 PM

I'm with Jeff. You can get the same, or maybe even better, sensation on a Zipper flat ride. There's also the low capacity of the ride, at a park where lines are a known to be a problem. The ride sports no turns or major changes in elevation. It might be fun for the few seconds of the ride cycle, but doesn't look worth a one or two hour wait to me.

I also find it kind of cheap to call this a 4-D coaster. It seems to me that it may cause some anticappointment with those who haven't been paying attention to the announcements.

Last edited by LostKause, Sunday, February 6, 2011 6:03 PM
Sunday, February 6, 2011 9:04 PM

From everything I have heard, Insane at Gruna Land which is the same ride as Green Lantern is ridiculously fun and very comfortable. The capacity will be no worse then a Mouse and possibly even better as there are 8 riders per car instead of 4.

Sunday, February 6, 2011 9:10 PM

I cannot wait to ride a Zacspin! They look so weird and fun. The capacity thing will be an issue, but that was an issue with the Intamin "first generation" freefalls as well and that didn't stop parks from building them.

The fun on these looks like it will come from the shared experience, also much like the first gen freefalls.

Sunday, February 6, 2011 9:24 PM

I'm concerned about capacity at SFMM...but that's just another reason to go for an event. I too have heard great reports on Insane...and Inferno :)

Sunday, February 6, 2011 9:30 PM

I was concerned about capacity of a mouse at SFGAM too but that worked out fine.

Sunday, February 6, 2011 10:22 PM

They are comfortable. I rode the smaller model in Spain. These are the same basic restraint as what's now on I-305. The ride doesn't look like much. But, they are very intense and fun. It's biggest downfall is it's capacity.

Monday, February 7, 2011 2:38 AM

I'd agree with MagnumsRevenge; this design *is* ridiculously fun. Don't judge a book by its cover.

Monday, February 7, 2011 4:49 AM

@Lost Cause - Nobody calls this a 4D Coaster
The fun with the Zac Spin is that every ride will give you a different experience, depending on the weight distribution of the cars and there are not a lot of coasters out there who can make that claim

In regards of capacity, it is really not different to Freefall which is pretty much GL will be a replacement for.

Monday, February 7, 2011 8:38 AM

Actually, rcdb lists it as a 4D.

Monday, February 7, 2011 11:52 PM

You wanna get technical this ride only has one plane of motion. Does this even fit the definition of a roller coaster? If it does why doesn't a first generation freefall?

I am not arguing these thoughts, just stirring the pot ;)

Tuesday, February 8, 2011 12:16 AM

Zacspins seem to me like a bit of a coaster/flat ride combo actually. Stationary, compact and lower capacity like a flat ride, but also obviously moving along Intamin "coaster" track. Honestly, I felt the same way about first gen freefalls as well. In this day and age though, does it really matter?

Tuesday, February 8, 2011 1:26 AM



If Superman at SFMM is a coaster, than GL should be considered one too. One thing that it lacks from other coasters is turns, just like Superman. But then we should be asking ourselves, is a shuttle looper a coaster? (WORMS! WORMS EVERYWHERE!)

If you think it's a coaster, it is. If you don't think that it's a coaster, it isn't. :) (Last worm retrieved and lid put back on.)

Tuesday, February 8, 2011 4:00 PM

Ahh yes but a shuttle loop even has some of lateral movement otherwise the loop does not work ;)

Really I would put this in the same category as a Togo Ultra Twister.

Last edited by MagnumsRevenge, Tuesday, February 8, 2011 4:01 PM
Tuesday, February 8, 2011 4:15 PM

Can we define terms:

  • 1D = length
  • 2D = length * width
  • 3D (traditional) = length * width * depth (or thickness)

In the amusement sense, the 4th dimension usually involves another movement (e.g., seat rotation) or another added sensory input such as bubbles (e.g., Spongebob 4D).

So, in my way of thinking, we've simply substituted the rotation for the dimension that incorporates left/right turns - call that width or thickness, your call. Since this is a purely vertical ride without turns - to me it takes this back to a 3D ride...just with a different third dimension than the one we're accustomed to.

Tuesday, February 8, 2011 4:28 PM

I like that description a lot, Gator. It's a Third Dimension coaster. lol


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