great ideas that are underused

1) The launched inverted coaster. Volcano is superb. Is it even possible to do a lauch of the same intensity of Xcelerator or Hypersonic for an inverted coaster?

2) Launches before drops. The Revolution at BPB (an arrow shuttle loop) accelerates then drops creating some fantastic negative G's. This is a great element found on an old coaster, but hasn't been copied. Why?

Any comments?

I think the Revolution you speak of is a production model and also exists at Funspont (IN), Camden (WV), and Frontier City (OK).

It is possible to do the intensity and I hope it will be used on inverted coasters.

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Please visit the small parks. We don't know what's happening behind the scenes
Woodencoaster.com

coasterqueenTRN's avatar

I would like to see more inverted launchers similiar to Vocano. Rides like Wicked Twister and SUE are superb but really love the elemets that Volcano has.

Launch and drop??? Now THAT would be a most welcome element here in the states, other than the few shuttle loops remaining.

-Tina

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Feel The Adrenaline....
www.intenserides.com

*** This post was edited by coasterqueenTRN on 1/5/2003. ***

Bearh this in mind with Inverted launches: You'd need something for your legs to rest against. Have you noticed the Headrests on Xcelerator? You'd need the same sort of thing for people's legs on an invert.

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« adix@nedesigns.com »

rollergator's avatar

But Adix, the B&M flyers already sport the perfect leg-support mechanism...;)

As far as *underutilized*, GD&T has been "too quiet" lately....don't any parks need THEMING anymore...;)

Theming
Impulses are inverts... no leg rests there...
Sawblade5's avatar

DrEvil, if your looking for themeing come over to Branson, MO and visit SDC and CC. I'm sure you gonna like how much theming is still in use there. Wildfire has tons and tons of theming which includes Doc Harris Lab, the WildFire fuel still, and lots of drawings on the wall like Doc Harris's early visions of the WildFire ride.

As for the missing elements, there is one I always wonder why it hasn't been made more often. It is the interlocking vertical loops and can only be found on The Loch Ness Monster at BGW and The Oreint Express @ WOF. I'm preaty sure some people would agree with me that is one of the most underused great ideas for a ride.

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Chris Knight
I can't decide is it BGW or SDC/CC.

Ok, to be honest, I was roughly quoting someone there... Not sure who.

And really, I think that if you get launched sudden enough, your legs would "snap back" (inertia) possibly causing some sort of injury - and that would be a liability, even if it rarely happened.

Compare the headrests on these two pictures:

Xcelerator: http://www.rcdb.com/installationgallery1574.htm?Picture=23

Superman - Ride Of Steel (SFDL)
http://www.rcdb.com/installationgallery541.htm?Picture=2

Notice the much larger ones on Xcelerator? It's so your head can't snap back during the launch.

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« adix@nedesigns.com »

well, seeing as your head is a lot heavier than your leg, your head is going to need a lot more support than your legs. just look at impulse coasters, inverted and launched but no leg rests.

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Nemesis Inferno - The Pressure is Building!
Rare RollerCoaster Resources - http://clik.to/rrcr

Not enough rides use the batwing element, that is one of the cool elements that makes Montu stand out.

http://www.rcdb.com/installationgallery87.htm?Picture=4

Anybody up for some, oh....i dunno.....THEMEING? What about you Six Flags "theme parks"?

I agree with Sawblade5 though, if you want real, good themeing visit any one of the SDC parks. Dollywood and SDC (and i'm sure Celebration City) go freakin' overboard on the themeing as well as Busch Gardens and Universal.

Six Flags and the Paramount parks need an infusion of Themeing though. Like the new boardwalk area at Carowinds, how hard is it to do something like that? That's not an old idea and is pretty easy to pull off, especially if you're in the vicinity of an ocean like Carowinds is.

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Flying over metal is a beautiful thing!

TNcoasterman


TNcoasterman said:

Six Flags and the Paramount parks need an infusion of Themeing though. Like the new boardwalk area at Carowinds, how hard is it to do something like that? That's not an old idea and is pretty easy to pull off, especially if you're in the vicinity of an ocean like Carowinds is.

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Flying over metal is a beautiful thing!

TNcoasterman



Carowinds is a Paramount park. If you've been to PKI lately, you could also see the incredible stuff that they're doing with TRTR and their Kiddie area. FOF is great aswell and I believe is what started the new "theming rush" in Paramount parks.

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If I were an artichoke, I'd give you my heart.

There are how many launched inverted shuttles out there that don't have leg supports.? The only reason Xcelerator has the support for your head is because you head is much more fragile than the legs. Your legs are jointed right where they would bend back and are much stronger than the neck since you excersize those joints everyday while walking. The neck does not go through that much work. Have you ever seen someone get whiplash of the leg?

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Wood Rules!

Also, Xcelerator's launch is MUCH more powerful than any LIM launch. Not too powerful as to not be able to hold your hands up (its possible), but your head will go flying into the restraints fast.

And major modifications to the Hydraulic system would have to be made to work out on an Invert, unless the launch is underground, which is probably the easiest way to get away with problems like the cable going to the motors without crossing through the riders path.


Mr Rush said:
2) Launches before drops. The Revolution at BPB (an arrow shuttle loop) accelerates then drops creating some fantastic negative G's. This is a great element found on an old coaster, but hasn't been copied. Why?

Any comments?"


I think the unpopularity of the "launch before drop" idea mainly rests in the amount of freakin' stairs you have to climb!

Of course, I can only say this having been on one old Arrow shuttle, but I can't think of any other style coaster that has this element. It's fun, especially backwards, but I don't know if it's good enough to a) have riders climb stairs, or b) dig a hole big enough underground for.
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peace, love, coasters.

I would personally love to see more dip - drop like the one found on Raging Bull. I would also love to see a loop like the one that was found on Tidal Wave. Going backwards through that in the last seat was the best.

The 4th dimension! Not just the X style models, but the "reinvention" of the Absoutely Insane (now Sky Sling) ride, launched 4th dimensions, woodie 4th dimensions (we can dream), and the already exploited rotating seat freefall.

Also, some of Intamin's wild ideas like the ferris wheel with the gyro drop AND wonder wheel coaster ferris wheel cabins somehow built in, in addition to the normal gondolas. Theres a diagram on their website. How the hell is that going to work???

A 4-D woody... I can only imagine what happens when you mix together the roughness of arrow, unreliability of S&S and the "Wonderful financing" abilities of Ms.Dinn...

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"You know what would make a good story? Something about a clown who make people happy, but inside he's real sad. Also, he has severe diarrhea." - Jack Handy

One of my favourite type of inversions remains the type of schwarzkopf vertical loop found on Revolution and a couple of the schwarzkof shuttle loops. Not only does the more round shape generate awesome positive Gs in and out of the loop, the visuals and feel of the element makes it, for me, still the best form of vertical loop ever made. So, I wish more had been constructed, although I would guess that Schwarzkopf switched to the 'boxy' backbone to vertical loops more commonly seen because it was easier and cheaper.

Speedy - Yeah, I too like the idea of the rotating seat freefall, because it simulates your standard observation towers found all over the world but one that falls out of control, obviously. Maybe they could come up with one that looks a lot like a normal observation tower, to fool people looking for a tranquil ride!

With regards the 4th dimensions, they will blatently become a lot more widespread in the future; just as soon as parks feel confident enough that if they buy one there won't be all the problems X had, I would imagine. So, for now, it's underused but will almost certainly become a lot more common. It is after all, quite possibly the single most outrageous and impressive prototype ever. Worth persisting with despite the problems, which mainly seem to have been sorted now anyway.

*** This post was edited by Mr Rush on 1/8/2003. ***

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