I have an interesting quip with go kart tracks: how can you make the things exciting? There are times I've made what looks to be a great ride, in and out of underground, pretty long, etc, but it has a less-than-one excitement rating. Other times, it doesn't look like I do anything differently (different scenario, of course), and it's a great ride! UGH!
I know that making them a race rather than a continuous circuit increases the excitement, but that's not what I'm looking for here. How about the track itself? I've had success, but I want to know how to make it consistent!
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Po!nt of View: A different look at Roller Coasters.
http://www.crosswinds.net/~justmayntz/thrills/index.html