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Colossus [1]
Nemesis: Inferno [6]
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Summer 03-CP, HP, Canobie, SFNE, SFWOA, and SFGAm.
you may want to check out coasterglobe.com in their history section. It shows coasters from the very beggining and will also help show how they have progressed and should give you an idea of where they are going.
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I am one.
I am Turbo.
My company is called the "The Future of Roller Coasters." And getting directly to your point. I don't think for one minute the surface of what the future of Roller coasters is has even been scratched!
Most people say well there is only steel or wooden coasters. Maybe, but that will change in years. It's also like saying there is Flour and Sugar. Mix it with some other great ingredients and "whalal!" One great dish...same with a coaster just mix it with a few other things.
There are many closely guarded patents out there from many people. Is it hard to find them, yes. No one is just going to say, "hey, I have this great idea" and show it all around. But there are places you can go to see new things and hear new things about the very close future. There will be many leaps and bounds that are in years to come. Don't just look for coasters to be at amusement parks, and don't just think they will only get taller and faster.
In your report, study the past, and keep your mind open to the future. It really is true that you and everyone else makes the future. Just let the creativity flow with facts and you can't go wrong. Good luck with the paper!
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"The Future of Roller Coasters"
-RollerCoasterGod
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Tales for the L33t
coasterzak said:
what is the absolute fastest a coaster can get, is there a maximum velocity? Also, what is too high for supports?
I don't think there really is a maximum velocity or height restriction on supports. After all, if you went back 50 years and asked people those same questions, they probably would be amazed to know that coasters are now over 400 ft and 100 mph. Plus, I don't think there really is a mark that is "too high for supports". They could build supports as tall as any building...The question is, would people ride a coaster that tall. The other question to answer is, who would pay to build a coaster that tall/fast. It would cost way too much money (at least in todays terms...maybe not 100 years from now).
Hope this gives you some additional direction.
Sean
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"Ever hear of Plato, Aristotle, Socrates...Morons!"
l. Rather than continuing to grow bigger and more extreme, at least some coasters will begin focusing on smoother, more comfortable rides. That's because there is a growing number of patrons growing older, and if they want to keep those boomers as paying customers, parks must consider their tastes.
2. Regardless of whether they try to be more extreme or more comfortable, the days of wheel on rail may be about to be replaced by mag lev technology. That uses magnetic suspension like monorails, and metal never touches metal. That means no friction, so a smoother ride, and the potential for much higher speeds. Now, there's a hitch to this. Maglev works fine on long, relatively level tracks. As a coaster hits the bottom of a dip, under the current forcefield, the cars will "bottom out," hitting the tracks. They're working on increasing the magnetic field to apply more upward pressure on the cars.
To research this, go to maglev, mass transit, monorail, etc., and go to the research labs at Carnegie Mellon, MIT, CalTech, Ga. Tech, and others.
3. There is also some work being done on ceramics as a surface to replace steel. New synthetic ceramics have fewer tiny imperfections than steel, do not expand and contract as much under heat and cold, and do not rust. One strategy might be to use ceramic wheels on steel rails.
4. At the extreme edge, many experts think turning people upside down has about run its course. They look for a decade of incredible heights and incredible speeds, with as few turns as possible since they slow trains down. Designers are thinking they might rather build very long straight trackage with small dips close together as a way of providing numerous bursts of airtime. You may see a revisiting of the Jackrabbit drop (Kennywood), with a very high fast drop interrupted by two or three dips partway down.
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"They want you to take the rolls."- Cory Matthews "Did you know that the hole's only natural enemy is the pile?" -Bart Simpson
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If you can't beat your computer at chess, try kickboxing.
coasterzak said:
Yeah thanks for the good ideas. I guess I can look back at the progress coasters have made and find the rate at how high they are getting. Maybe make some sort of equation or something, but what is the absolute fastest a coaster can get, is there a maximum velocity? Also, what is too high for supports? I guess I'll have to figure that out for my paper. Thanks.
For how fast a coaster can go, I would say the Maximum Speed GRAVITY could make the train go is 180mph. Terminal Velocity is at 180mph (the fastest you could fall at) so I don't see why it wouldn't be the same here. But thats not saying you couldn't get LIMs or something to launch the train even faster.
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http://coasterplace.web1000.com
I know that it dosen't really make a difference on speed but sudden accelerations and de-acclerations do.
You guys take over from here.....
I know that it dosen't really make a difference on speed but sudden accelerations and de-acclerations do.
You guys take over from here.....
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