B&M trains are designed around the fact that each row or car trails behind the one in front of it. Just like a trailer hitched behind a car. Each car consists of a lateral beam with the seats fixed to one side and the wheel assemblies on the other side. Another beam is fixed inbetween the wheel assys perpendicular to the previous beam and in-line with the track and is lined with brake pads. The beams look like a 'T' when viewed from the top with the bottom of the 'T' pointing forwards. At the point is essentially an universal joint connecting it to the car in front of it. Now, the problem with this arrangement is that the front car would have no car in front of it to keep its point off the track. B&M solved this problem with the nose car, it is connected to the car behind it via a in-line axial pivot only.
This is true with all B&M trains, whether they have a nose car or not. With Floorless and Inverted trains, the nose car is there, but with seats fixed to it.
If you look at the first two cars on Medusa East and Raptor, note how the seats are NOT tilted towards each other or away for Raptor as with the rest of the train. The floors are always in-line. This is the above principle in work.
http://www.joyrides.com/sfgad/full/medusa10.htm http://www.joyrides.com/cedar_point/full/raptor1.htm This pic of Kumba shows the nose car still in-line with the front car. The rest of the train isn't.
http://www.joyrides.com/bgt/full/kumba4.htm Alpengeist has this nose car. It seems to be the only Inverted that has one. My guess is that nose cars are there to reduce the stress on the front cars of high speed coasters - Alpy, Raging Bull, Apollo etc.
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