Monday, March 1, 2004 10:23 PM
I used to post about the negatives of floorless coasters, yet I rode in the front for the first time yesterday, and it was amazing! it feels like you are going to hit the rails!

Also, I realized on Kraken, the chain lift is really quiet. is this because of a buffer on the anti rollback dog, or the sand in the track?

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Monday, March 1, 2004 11:07 PM
Actually, turbo, if you didn't know, alot of B&M's are quiet ascending the lift because the roll backs are padded with plastic as to stop the clank on metal on metal. Some parks and some coasters, however, are not as good as maintaining the plastic layer. I think.
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Tuesday, March 2, 2004 1:03 AM
Hopefully you've learned your lesson, Turbo. Don't judge a gimmick by its 2nd through 8th rows.

Personally, methinks the gimmick would be better if there wasn't 4-across seating.

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Tuesday, March 2, 2004 1:35 AM
Here's the thing. Floorless isn't a gimmick any more. Floorless is the new sit-down. Floorless coasters are just sit down's with a different train design.

B&M has only made 18 sit-down coasters (hyper and inverting) counting the 2004 yet to open and 10 of those use floorless trains. Exclude the hypers (they use those lay-z-boy easy chair trains) and just count the multiloopers and it's 10 of 14.

The real 'gimmick' seems to be closed trains.

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Tuesday, March 2, 2004 3:27 AM
Well, the floorless is the new B&M sit-down. In the grand scheme of sit-down loopers, it's still a pretty novel design.

But I'd agree that the floorless represents a new train design more than it represents a ride type, like a stand-up or flyer. If Kumba had opened with floorless trains, we probably wouldn't even have a "floorless" designation. It would just be the standard for B&M loopers.

I'm just surprised Turbo had a positive revelation. I've only ridden one floorless, S:KC, and I was underwhelmed by the floorlessness. After all these years, I'm beginning to dislike B&M trains in general.

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Tuesday, March 2, 2004 6:01 AM
Ahhhh.........flooless B&M's. The handful I have been on have been nothing but awesome. Other than the Intamin trains they are the most comfortable and most unrestrained seat-wise. I love em. :-)

The eerie quiteness/subtle "roar" is just a bonus. :-)

-Tina

*** Edited 3/2/2004 11:02:55 AM UTC by coasterqueenTRN***

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Tuesday, March 2, 2004 10:08 AM
The last time I rode dueling dragons, the chain lift was somewhat quiet, but not as quiet as on Kraken. Personally, I feel that the loud clanking makes it that much more thrilling.

Sorry about the Title JEFF!!!

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Tuesday, March 2, 2004 4:35 PM
Keep in mind, both Kraken as well as the IOA Beemers (even moreso) are all relatively close to housing developments so they took extra precaution to make sure they were quiet.

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Tuesday, March 2, 2004 4:44 PM

Lord Gonchar said:
Here's the thing. Floorless isn't a gimmick any more. Floorless is the new sit-down. Floorless coasters are just sit down's with a different train design.

B&M has only made 18 sit-down coasters (hyper and inverting) counting the 2004 yet to open and 10 of those use floorless trains. Exclude the hypers (they use those lay-z-boy easy chair trains) and just count the multiloopers and it's 10 of 14.

The real 'gimmick' seems to be closed trains.


Wow, that is a really interesting observation. I agree with you and believe that floorless trains only add to the coaster experience. The only thing that makes floorless coasters a little bit of a gimmick is the fact that parks rant and rave about the floorless effect making it seem as though its the newest advancement in coaster technology.

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Tuesday, March 2, 2004 4:52 PM
Of course they do, lilspike333...it's called marketing.
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Tuesday, March 2, 2004 10:12 PM
Well, flyers I think are a whole new breed. The rider position makes for a completely different experience and it allows for elements that just aren't possible on other seating arrangements (half inversions, pretzel loop...)

I always thought Kraken's quietness was because of the nearby wildlife.

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Wednesday, March 3, 2004 12:59 AM
I'm sure that is a reason too, however, in my post about the quietness, I forgot about Williamsburg (the housing neighborhood right next to SW).
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Wednesday, March 3, 2004 1:32 AM
I feel that if they were that concerned with wildlife they wouldnt have fireworks...what about the thunderstorms? a good central florida thunderstorm is louder than any coaster including S:TE
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Wednesday, March 3, 2004 10:00 AM
Does it thunderstorm every minute and a half, though? ;)
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Wednesday, March 3, 2004 1:17 PM
come summer, it rains everyday for a LONG time, and VERY badly. I would think for the wildlife, the only real concern would be the close proximity to the clydesdales, as almost every other animal is in a building, or is submerged underwater (if not distracted by a performance). I am pretty sure that the main reason is because of williamsburg.
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Wednesday, March 3, 2004 7:36 PM
most of the time the clydesdales are inside themselves...i still think its because of the hotels and homes nearby

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Thursday, March 4, 2004 9:13 PM
yeah, i'm sure it is williamsburg
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Thursday, March 4, 2004 10:29 PM
I rode Scream! at SFMM recently and thought the ride was fantastic. It had a feel of inverted but was a sit down. I ranked Scream! rather high. The ride was pretty quite compared to Goliath. Then again, Scream! really is located next to nothing except for a parking lot so I am not sure why the ride was quite.
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Saturday, March 6, 2004 8:13 PM
On Media Day for Scream!, everyone was kinda suprised that the clanking sound wasn't there...even I was. I have to admit, you couldn't hear anything. But now that Scream has gotten a bit older, you can start to hear it. At the apex of the loop, that really hard rumble that you feel has gotten to be the most annoying part of the whole ride...it really is. Word is they dropped the part a bit while it was on the crane. Like i said, WORD is...

Woodyman said:
I rode Scream! at SFMM recently and thought the ride was fantastic. It had a feel of inverted but was a sit down. I ranked Scream! rather high. The ride was pretty quite compared to Goliath. Then again, Scream! really is located next to nothing except for a parking lot so I am not sure why the ride was quite.
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