Official list of changes from the beta:
GENERAL BALANCING - Based on players' feedback, several balancing changes have been introduced to make the game a little more forgiving, especially with regard to peeps who won't ride the rides. But be aware, peeps will still not go on rides if their basic needs are not met; you MUST take steps to ensure the basics (food, money, cash, benches and toilets) are provided for your peeps so they can continue to enjoy spending their money in your park.
EMPLOYEE PATROL ZONES - Update 1 allows players to see the patrol zones for other staff members of the same type when editing a patrol zone for a staff member.
PARK RATING – In Update 1 the park rating interface offers greater detail when a player holds the mouse pointer over the park rating bar. A tool-tip will appear, offering a full breakdown of the rating calculation. This update does not modify saved games and, thus, data will only appear after the park rating has been re-assessed. This takes place once every "game week."
THREE NEW FIREWORK DISPLAYS have been added.
NO ENTRY SIGNS - staff now ignore these signs so they can get to do their job quicker.
WOODEN WILD MOUSE NUMBER OF COASTER CARS – On the Wooden Wild Mouse the minimum number of cars is now allowed to be 1.
STAFF QUITTING – the frequency of staff quitting is reduced. AUTORUN - Update 1 terminates the launcher screen application if it is still running when the game is launched, thus freeing up some CPU time.
STABILITY – A couple more issues that were tracked down after the release of the BETA Update 1a which could cause instability in certain situations have been fixed. PLEASE ALSO MAKE SURE that you have the most up-to-date drivers for your PC, especially for your graphics cards, as there are some known crashes and slow-downs that occur with all but the latest device drivers.
If you did use the beta patch, download this version of the official patch and you shouldn't have to reinstall. (I noticed that too late :) )
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