Environment strings

I was wondering if there was somewhere that the environment strings are listed. I find myself just looking at other people's to find the strings they've used. I'm guessing the programmer has a list, but I can't find it anywhere on the web. If there isn't a list online, could someone make one? Maybe put it on the official site.
Do you want the list or the program to implement them with? If you want the the program it's at Tia's website. http://coastersims.com/tia/index.htm
I got the new editor, but I was looking for a list. It still has a bunch of bugs.
Any idea Phyter?
Yeah.. I think I got an idea. :)

sim.fog.enabled=True
sim.fog.red=1
sim.fog.green=1
sim.fog.blue=1
sim.fog.density=1
sim.ground.texture.path=environments\image.jpg
sim.tree1.texture.path=environments\image.jpg
sim.tree1.sizex=1
sim.tree1.sizey=1
sim.tree2.texture.path=environments\image.jpg
sim.tree2.sizex=1
sim.tree2.sizey=1
sim.tree3.texture.path=environments\image.jpg
sim.tree3.sizex=1
sim.tree3.sizey=1
sim.lighting.globalmodulate.red=1
sim.lighting.globalmodulate.green=1
sim.lighting.globalmodulate.blue=1
sim.background.texture.enabled=True
sim.skyboxfront.texture.path=environments\image.jpg
sim.skyboxback.texture.path=environments\image.jpg
sim.skyboxleft.texture.path=environments\image.jpg
sim.skyboxright.texture.path=environments\image.jpg
sim.skyboxup.texture.path=environments\image.jpg
sim.skyboxdown.texture.path=environments\image.jpg
sim.clouds.texture.path=environments\image.jpg
sim.sun.pos.alpha=1
sim.sun.pos.beta=1
sim.sun.ambient.red=1
sim.sun.ambient.green=1
sim.sun.ambient.blue=1
sim.sun.texture.path=environments\image.jpg
sim.flare1.texture.path=environments\image.jpg
sim.flare2.texture.path=environments\image.jpg
sim.flare3.texture.path=environments\image.jpg
sim.flare4.texture.path=environments\image.jpg
sim.flare5.texture.path=environments\image.jpg
sim.flare6.texture.path=environments\image.jpg
sim.platform.texture.path=environments\image.jpg
sim.operatorspanel.texture.path=environments\image.jpg
sim.stationfloor.texture.path=environments\image.jpg
sim.stationtrack.texture.path=environments\image.jpg
sim.stationside.texture.path=environments\image.jpg
sim.stationtop.texture.path=environments\image.jpg
sim.stationtopside.texture.path=environments\image.jpg
sim.stationrailing.texture.path=environments\image.jpg
sim.stationwaitrailing.texture.path=environments\image.jpg
sim.stationwaitgate.texture.path=environments\image.jpg
sim.stationrafters.enabled=True
sim.stationrafters.texture.path=environments\image.jpg
sim.chain.texture.path=environments\image.jpg
sim.antiroll.texture.path=environments\image.jpg
sim.chainwheel.texture.path=environments\image.jpg
sim.railing.texture.path=environments\image.jpg
sim.railingfloor.texture.path=environments\image.jpg
sim.trwheel.texture.path=environments\image.jpg
sim.lim.texture.path=environments\image.jpg
sim.woody.beams.texture.path=environments\image.jpg
sim.woody.catwalks.texture.path=environments\image.jpg
sim.supports.roundfooters.texture.path=environments\image.jpg
sim.woody.rail.texture.path=environments\image.jpg
sim.woody.tie.texture.path=environments\image.jpg
sim.ptcbrake.texture.path=environments\image.jpg
sim.vertwheel.texture.path=environments\image.jpg
sim.woody.tunnel.entry1.texture.path=environments\image.jpg
sim.woody.tunnel.side1.texture.path=environments\image.jpg
sim.woody.tunnel.entry1inside.texture.path=environments\image.jpg
sim.woody.tunnel.side1inside.texture.path=environments\image.jpg

I think that's everything. Remember that paths are relative to the location of the NoLimits executable.

------------------
Kevin Stone
NoLimits Roller Coaster Simulator
http://www.nolimitscoaster.de

Thank you very much!
My pleasure. :)

------------------
Kevin Stone
NoLimits Roller Coaster Simulator
http://www.nolimitscoaster.de

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