Do you think Deja Vu at SFGAm will last?

We all know that Deja Vu has created many problems for Six Flags. Great America has has problems for false advertising last year with the government. I don't know how often Deja Vu close at SFMM or SFOG but it doesn't run that much at Great America. Now some of you are going to say it's been quite reliable lately, it barely closes. Yes, it is very reliable if you compare it to last years' status. But when you compare it to a roller coaster status, it's not very reliable. It's Six Flags fault, for being dumb. Why are you going to buy FOUR protoypes (the one in Spain) if you don't even know how well it's going to work. Usually parks buy protoypes in singles, usually not more than 1. Now my question is, if Deja Vu keeps going how it is, do you think SFGAm will remove it in the next three years? I think if it keeps breaking down we can say goodbye. What do you think?

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I'm going, I'm going, I'm gone!

I thought the ride was up and running great (so to speak). I really don't think the coaster will be torn down, Look for the ride to be there for the long haul.

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BMCOASTER

bmcoaster@wi.rr.com

SFGAm is not going to remove Deja Vu anytime soon. Yes, it has given them some problems but it would hurt them more if they took it down. There is a reason why the rides are called prototypes and parks never know how well they will work. I agree that four is a little risky but Deja Vu isn't as "out-there" as X or Stealth. It's built off of a pre-existing and successful idea (successful is the keyword), the invertigo. Since when was GA in trouble w/the government? I don't remember hearing anything about that. Anyways, I don't think SFGAm will remove DV anytime soon and I don't think it would be very smart. Just my two cents though.....

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Don't Fight It, Ride It, RAGING BULL!!!!!!- SFGAm

It can only get better.........
rollergator's avatar

It'll run as long as the weather holds out.....weird, I don't recall hearing about other coasters having SO much trouble in cold weather.....glad it was "warm enough" on our day at SFGAM......

Now, after the SFMM visit, I've actually ridden all three, no small feat......

*** This post was edited by rollergator on 7/2/2002. ***

Soggy's avatar
How on Earth can Six Flags be held responsible for the Deja Vu's problems??? Vekoma are the ones who SAID that they could produce the four GIBs FOR Six Flags, despite never having built a prototype. They could have said no to SF and say they needed more time. This is basic R&D and Vekoma didn't do it. They NEVER should have agreed to that kind of commitment. Six Flags then advertised the Deja Vu's based on Vekoma's promises. And guess what? Vekoma's design had problems. Who's fault is it?

I LOVE the ride, by the way. I doubt that they will be removed any time soon. Too much has been invested in them already, both time & money.

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Nothing... NOTHING... can prepare you for... the Fourth Dimension!

The ride has been doing great lately and opening on time with the park, so yeah of course it will last. The ride is awesome and has been doing awesome lately. It has proven it can run good now I just hope it stays that way.

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Deja Vu Count = 15
CoasterWorld

It will stay for like mabey a decade + change because it cost so much and as long as it can operate at all it will linger among the coaster list of the park

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Hmm, 2003 at SFGAm look it's a Bird It's A plane It's S**** M**

It was expensive for Six Flags to put in all 5 of those prototypes at once, so I don't think they'd be too quick as to taking them out, like they did with the Bat at Cedar Point.

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dont you mean THE BAT AT PKI!!!!!!!!!

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X-Flight gives you wwwwwwwwwwwwwiiiiiiiiiiiiiiiiinnnnnnnnnnnnnnggggggggggggggsssssssssssssss!!!!!!!!!!!!!!!!!!


Intamin2k said:
It was expensive for Six Flags to put in all 5 of those prototypes at once, so I don't think they'd be too quick as to taking them out, like they did with the Bat at Cedar Point.

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Come on, bat at cedar point!. Thats crazy,but your right about the prototypes.



*** This post was edited by SFNE Man on 7/4/2002. ***

If I rememeber correctly didn't SF rush the design and ordered them anyways, I've heard Stunt Fall at Warner Bros. Movie World in Madrid is running good and has hardly any downtime, I might have heard wrong though.

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Can we change the name of Top Gun to your mom so no one wants to ride your mom?


. I don't know how often Deja Vu close at SFMM or SFOG but it doesn't run that much at Great America. Now some of you are going to say it's been quite reliable lately, it barely closes. Yes, it is very reliable if you compare it to last years' status.


Now, I honestly don't know what park you've been visiting. Once they got Deja Vu back on it's feet after that prolonged downtime due to it valleying, it's been more reliable than V2. You could walk into the park fully expecting to get a ride on Deja Vu, and you will get it. These little malfunctions that happen once every while such as the train not stopping on the dime in the station (which results in the floor not coming up and restraints not unlocking) are kust little nuisiances that we'll have to live with. Besides, it doesn't take more than five minutes to straighten it out and get it back running. At Great America Deja Vu has become somewhat of a joke for the downtime last year. This year everyone who comes off the ride is thrilled and forgets all about last year. It's forgiven in the eyes of the public, and if SFGAm can continue with the superb job they're doing, we'll see this one stick around for a while.

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Formally Known as Ozzyhead.

viperkid said:
It's Six Flags fault, for being dumb.

Wow, that's the most intelligent comment I've ever heard on this board. When you are the CEO of an international theme park corporation, then you can call Six Flags dumb.

Anyways, the bugs will eventually get woorked out. SFOG's has been closed almost every time I went this season, but lately it's been running almost flawlessly. The load times are still awful (4-5 minutes, better than 2001), because of those orange seatbelts.

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My two favorite coasters are named Superman.

I think they wont take it out, its doing ok, but I would never say GREAT! everytime im in line lately it breaks down. Just like that night we waited so long when the line was so short, and it vallied. It got me so mad. I hope it gets better.
I think they wont take it out, its doing ok, but I would never say GREAT! everytime im in line lately it breaks down. Just like that night we waited so long when the line was so short, and it vallied. It got me so mad. I hope it gets better.

Once they get it to work efficiently, I think it'll be OK for them.

I rode it twice, the first time (actually the first time it ever opened to the public - first ride) in October, and the second was about a week ago. I can honestly say that they dispatch a train every 4 or 5 minutes, and the capacity is crap. Basically, if they can check restraints more efficiently, they'll be fine. They aren't quite there yet.

Deja Vu has been having problems at SFGAm, no doubt. The thing breaks down so many times a day it's not even funny. I like the ride as a ride expierence, but I REALLY think they need to focus more on Deja Vu's problems instead of moving on to another coaster so fast. They can't keep a mechanic in the DV station forever. they really have to do something.
I thought Déjà Vu at SFGam was the same model Vekoma Boomerang "Invertigo" as it has at other parks? Why is this one a problem and not SFMM or Georgia Invertigos? I was on SFA's "Two Face" yesterday and it was just fine, same model coaster right? How does this one have more problems? Thanks :)

SFA's Two face and SFMM's as well as SFOG's and SFGAm's Deja Vu coasters are entirely different rides although based on the same concept.

Two face is a standard invertigo design which doesn't use the vertical lifts or cables for that matter while Deja Vu on the other hand uses vertical lifts and cables as opposed to a chain and is much taller then the standard nvertigo.

I recall seeing on RCDB.com that SFGAm was originally going to install a Two face clone but for some reason changed the design at the last minute for 2001.

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