Posted
California officials have ordered additional training for the crew of Big Thunder Mountain Railroad at Disneyland after a routine reset of the ride resulted in the collision of two trains. A report says procedures were not correctly followed. This is the same ride where a mechanical defect resulted in the separation of a train resulting in the death of a rider in September.
Read more from The LA Times.
--Dave Althoff, Jr.
My point is that my observation of Cedar Point is that the crews start up, shut down, transfer trains, and clear fault-stops. When I have seen Maintenance request a train be pulled off, it was the Operations people who did it for them. The ride operators are trained professionals who are perfectly capable of performing such operations on their ride. We see that at Cedar Point; there is no reason not to expect as much from Disney...in fact I would expect it more from Disney because of the year-round operation of the park: their ride operators may be not just professional, but career professional ride operators.
--Dave Althoff, Jr.
5 at Dragster.. 8 at Thunder Cnayon.. 4 at MF..
I heard that they were supposed to upgrade to nightvision cameras when they renovated it to turn it into Werewolf Canyon, but I don't know if there was any truth in that.
*** This post was edited by CPgenius 4/7/2004 5:16:48 PM ***
-Nate
Ever been in the Dragster station after a failed launch when they need to shift all the cars back a slot?
-Nate
On many rides (caveat: I am not familiar with BTMRR), when the E-stop is pressed, the power is turned off. This may happen because Something Bad™ happened, or it may happen because the ride operators intentionally shut the ride down to make sure that Bad Things™ didn't happen while the transfer switch was open. Either way, when the power comes back on, the computer is totally confused. The operators can look around, using monitors, or by hiking out to the brake runs, or whatever, and know where the trains are. The computer, on the other hand, is stuck in its little cave under the station, where it can't see a darned thing. In an effort to do the Right Thing™ it just makes the assumption that all blocks are occupied until someone tells it otherwise. The operators manually indicate that a train can advance, and as the trains go around, they check out of the blocks they're really in, and the system resets. But doing the reset requires that the operators give the computer the proper information so that it doesn't accidentally crunch trains together.
I hope that makes some sense. :)
--Dave Althoff, Jr.
-Nate*** This post was edited by coasterdude318 4/8/2004 12:54:45 AM ***
You must be logged in to post