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To reach kids and teens to promote Disneyland's 50th anniversary this year, Walt Disney Co. will use "advergaming," where companies put ad messages in Web-based or video games.
Read more from USA Today.
In any event, as a relatively new parent I must say that I am much more aware of the advertising aimed at children then I ever was before. When my 2 year old stops what he is doing to watch a toy commercial and then says, "I want that"...a parent takes notice.
Subliminal advertising has been talked about for years and for the most part the respectable companies didn't do it. Times have changed apparently.
Usage: She tried to change her ways and be a good girl, but hanging out with that crowd only "re-tarted" her.
I think there is a limit, but billboards in a driving game is no far stretch. If you had to watch 4 30-second commercials after playing 2 or 3 levels, yeah, that's just wrong (especially if it's an online-based game on X-Box Live, etc. and they can serve new commercials dynamically in the same manner as TV does now).
Ad companies have always been pressing the envelope on new media in which to advertise. I remember reading an article about a year or 2 ago where companies wanted to sell advertising on NBA players' exposed skin.. like shoulders, arms, etc. (with their ¢on$ent, of course). The NBA was opposed to the idea, and IIRC they made a rule that a player with ads branded on their skin in any fashion are not permitted to play until they are removed. Add in the "Car Wraps" idea (paying average joe to agree to getting a car-sized ad decal added to his car for a specified time period), similar idea on public transit vehicles, those "drivable billboard" trucks, window clings. Yeah, I don't think ad space on billboards in a driving game are in any way "going too far", unethical, or even disgraceful to the industry.
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