Designer of Viper SFGA?

I was looking through RCDB and I was wondering who designed Viper at SFGA.  the designer wasn't listed, but I remember them listing the desinger as SF.  although I also remember them listing S:TE as being designed by MM, but that has now changed to Intamin.  so who designed this great woodie and was I just trippin' when I read that SF designed Viper or was that actually up there?
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Knott's Berry Farm Cuba ~South Park
It was in-house.  Mighty fine work if you ask me!
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- Peabody
Yup, the park itself designed it trying to take some of the great aspects of the Astroland Cyclone.
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For some reason, the name Dennis Starkey rings a bell as the designer.  I honestly don't know who he worked for.

Anyone know anything else?

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"That's BS you MF! They're WT!" -- CP's R&D team

Togo designed Viper at SFGAdv.....I'm guessing you're talking about SFGAm.  Gotta be a bit more specific with the abbreviation's there since there are two parks that can go by SFGA, both of which have a ride called Viper.
Is there anyone who honestly doesn't know that Togo designed Viper at SFGAd?

I think, in this case, it was fairly obvious what he was talking about.

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"That's BS you MF! They're WT!" -- CP's R&D team

Viper is in house, some of the greatest work SF has ever done if you ask me, that is one of my top five woodies, smooth as glass with massive air, gotta love it.
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Does CCI know how to make a bad coaster?
Six Flags used to have its own engineering department, believe it or not, until Premier bought them.  Then Premier fired them and they all went to Disney.  Now SF Inc. has realized what a bunch of boobs they were, and has reinstated their own engineering dept.  So maybe we'll see more SF in-house, custom designs in the future.
In house
The Viper was designed by Vernon Keenan in 1927... oops, that was the Coney Island Cyclone on which the design is based!

The name Dennis Starkey does ring a bell...

thanks and I agree that it is one great woodie.  I was surprised when I first heard that SF had done it and when RCDB didn't list the designer and I saw other SF parks it was very hard to believe that SF had done that.  I think that SF should bring back an in house team if that's what they can create (yeah its based off of Cyclone, but so what?).

p.s. sorry about the abbreviations, I've been lazy in that department recently.

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Knott's Berry Farm Cuba ~South Park

That "team" that did the Viper should do some work for other Six Flags parks if they want to save some money... probably cheaper to do it yourself than pay someone else!
stoogemanmoe's avatar
The Viper at SFGRAM is a masterpiece! I watched them build it and the care that they took with every piece of it was just astounding. I never saw a park build a coaster before and once I got interested and figured out what they were doing, I called off work to go and watch. They had and lost some very talented engineers. Also does anyone know if Figley-Wright, the contractor that built American Eagle is still in bussiness?
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beast7369's avatar
I find it rather interesting 2 of my top 5 favorite woodies are in house designs.  One being the Viper and the other the Beast at PKI.  Both coasters are works of art in their own rights.

I am not sure of any specific people involved with the Viper at SFGAm.  But I assure you that the design was mostly done in house.  The double dip after the second curve is one of my favorite spots on the ride.  It was pure genious on SFGAm's part to have that in the ride.

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Weren't all that SF Cyclone clones designed in house?
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rollergator's avatar
bigkirby, Had to check to be sure, but I was right...(it happens)...SFoG's Ga. Cyclone was a S-D coaster...
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If Six Flags was smart, they'd drop a Viper clone in every park that can hold one. 

*** This post was edited by JoNoJ27 on 1/29/2002. ***


beast7369 said:
I find it rather interesting 2 of my top 5 favorite woodies are in house designs.  One being the Viper and the other the Beast at PKI.  Both coasters are works of art in their own rights.
I am not sure of any specific people involved with the Viper at SFGAm.  But I assure you that the design was mostly done in house.  The double dip after the second curve is one of my favorite spots on the ride.  It was pure genious on SFGAm's part to have that in the ride.
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Now open Zero-G Thrills, an all new Coaster and Amusement Park Photos site http://zerogthrills.topcities.com/

exactly my thoughts the double dip is what separates it from the rest of the cyclone clones along with the theming

the double dip is so freaking awesome.  that and I think the last straight hill before the brakes are where I get the most air.  its so cool how you come around the structure, are somewhat in the open, and then just dive right into the supports.
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Knott's Berry Farm Cuba ~South Park
sorry.  I was just curious.  besides, I consider it something of a miracle that SF was able to design something as great as this ride.  close it if you want.
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Knott's Berry Farm Cuba ~South Park

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