With the new "focus" of SF, does anyone think that the chain may obtain a few of these? I know none of the SF parks I have been to have any and in the case of DarKastle they can be big draws for non-coaster families.
I guess what I am saying is I am hoping for more of these to pop up in the next few years. CP removed theirs over 9 years ago and PKI ruined their's by making it a Scoobie clone so I am without my annual dark ride fix!
I could never love an Arrow!
BTW- why is Scoobie Doo/Sponge Bob found at both SF and Paramounts' parks and for that matter why is Nick at both Paramount and Uni?
I could never love an Arrow!
Nick is at Paramount parks because Nick is a former part of Viacom, Nick was at Universal because in exchange for studio space Universal got the rights to use their trademarks. *** Edited 3/3/2006 6:36:23 PM UTC by Touchdown***
2022 Trips: WDW, Sea World San Diego & Orlando, CP, KI, BGW, Bay Beach, Canobie Lake, Universal Orlando
I could never love an Arrow!
2022 Trips: WDW, Sea World San Diego & Orlando, CP, KI, BGW, Bay Beach, Canobie Lake, Universal Orlando
Schwarzkopf shuttle loops...The most possible fun in 36 seconds.
Robocoaster will correct me if I'm wrong, but that's what I understood from their renderings and artwork....
You still have Zoidberg.... You ALL have Zoidberg! (V) (;,,;) (V)
I liked Phantom Theater in the begining but ten years of it was very old. I remember as a kid even the wonderful world of HB and Smurfs got old and something we would only ride for the air conditioning.
The Sally Solution keeps a new element of competition in a ride that never changes.
Now there are some great fun houses and darkrides out there that I think should never be removed or changed to a sally type ride. Knoebels, Waldameers, IB's Frankensteins Castle.
Even if they are pay extra, In most cases it's clear they reinvest it in the ride.
Chuck
I think interactives are the way of the future. They're like living, breathing video games and when you get a bunch of competitive people together, the challenge to score the highest becomes a very big thing. I've seen groups of all ages get very competitive on rides like Ghost Hunt at Lake Compounce and Men in Black at USF.
IMHO, ALL Six Flags parks need darkrides. Very long overdue.
1) Six Flags Fiesta Texas with the Scooby-Doo and the Haunted Mansion shoot-em-up which debuted in 2002 [Sally]
2) Scooby-Doo Ghostblasters shoot-em-up boatride at Six Flags St. Louis [Sally conversion]
3) Yosemite Sam and the Gold River Adventure-boat ride-through featuring all the Looney Tunes characters in a variety of scenes--many featuring motion [Sally]
4) Treasure Mountain-Frontier City ?
5) Great Escape-Tornado ?
6) Houdini the Great Escape-SFNE Haunted Swing* by Vekoma
7) Houdini's Great Escape-SFGadv. Haunted Swing* by Vekoma
8) Monster Plantation-SFOG ?
8b) This might be a stretch, but Typhoon Seacoaster at SFA has two long tunnels, which I consider to be darkride-like. I hope that there is money to fully restore the tunnels to their former glory. I would also love to see the outside section finished off. You can tell that Premier ran out of money with the concrete sections after the second turntable, since there are engineering/contractor marks on them.
If you go to the Sally rides website, you'll see a promotional video for the darkride that was built at the former Six Flags Belgium. They show a lot of footage of it, and they explain how the ride works. The themeing detail is unbelievable and the cars don't run on any tracks at all! There are two endings, and it takes everyone in your car to get a good enough score to proceed through both endings. What suprised me is that there is a VIP mode that lets someone go through all the rooms without a sufficient enough score. *** Edited 3/4/2006 2:23:24 AM UTC by Intamin Fan***
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