CP 7-1-02 small bump, power shortage

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we were greeted by all coasters being closed to a power shortage. Magnum was first after they got it going. 5 minute wait. then mean streak with 15 minute wait.

HIGHLIGHT OF THE DAY- MF looks like a 30 minute wait, sounds great to me. Then we see 2 of the trains were cycling half full, so we figured an hour is still pretty short. We are just about to get into the station when to cars bumped! It was soo funny, they were going so slow so we could laugh because no one was injured. The workers werent to happy. So this small bump caused us to wait 3 hours to ride MF after what should have been a 20-30 minute wait. The staff wasnt too good on this ride today, The staff in the funny uniforms were very nice but there boss..... very bad, sad, she was so mean to people asking her what was going on and also if the people at the station were aloud to leave the line to get water instead of walking over everyone on the ramp, she made us walk all the way down the ramp, i must have said excuse me 100 times. One thing i didnt like was that the workers left the red train with people on it stuck on the hill and the workers didnt tell them what was going on. I thought it was kind of funny and now i can say i saw MF bump! Anyone know why MF was cycling trains half full for a while, and this was before the collision?

Next we ate at Maccaroni's good food. Then we decided to take a ride on the ferris wheel. WT was down whne we got on the ferris wheel. Opened when we where at the top so when we got down we had a 15 minute wait, great ride, first time and i was very impressed

Then raptor, power tower, mantis, demon drop 2 times.

Only Mantis (45 minutes) and MF ( 3 hours well worth it but should have been 30 minites) were the only rides with over a 30 minuite wait, we got very lucky and the parjking lot was very crowded

*** This post was edited by pkifan4life on 7/2/2002. ***

*** This post was edited by pkifan4life on 7/2/2002. ***

Anyone know the cause of the crash?

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Formally Known as Ozzyhead.

CPLady's avatar

Honestly, two train "bump" each other, and you want to blow it all out of proportion. Maybe you ought to find a dictionary and check the definitions of "crash" and :bump".

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I'd rather die living than live like I'm dead

True, "crash" doesn't look like the best choice of words in that post. Either way, two trains hitting by any definition indicates a failure of the block system, brakes, or something else.

Anyone have any additional info about this incident?

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*** Just coastin' through the summer... ***

sorry i couldnt really think of what to say, it was a very small bump but very funny because all the workers were holding the heads. You really do not need to jump all over me for the misuse of crash and bump, i said small crash, sorry. driving 14 hours in 2 days kind of makes you a little tired. so back off!

No clue why they "bumped" but i heard someone say later that a rubber band was stuck in the brakes but i dont believe this.

*** This post was edited by pkifan4life on 7/2/2002. ***

Jeff's avatar

MF has very complex train movement. The station blocks are actually broken up into several mini blocks, because waiting for the first train to clear load to move up the unload train and then wait for unload to clear so that the train in standby clears its block, takes too long. The outgoing train will be stopped on the lift because the final brakes aren't clear.

The solution is to move all three trains at the same time. To do this means you have to sense how far apart the trains are as they're moving. If a pair of trains bumb, something ain't right, and you sure can't run the ride until it's figured out.

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Jeff - Webmaster/Admin - CoasterBuzz.com, Sillynonsense.com
"We used to hate people, now we just make fun of them. It's more effective that way." - KMFDM, "Dogma"

Where did it "bump"? If one train was on the lift I assume there was one supposed to be heading into the load station. Maybe that one failed to advance, and the one coming off the course ran into that causing the set up on the lift.

Most of the time the train coming in overshoots by a few feet and gets close to the one in unload. Another time it was ran in manual and well, they watch that closely now ;)

As for the rubber band, Sunday there is a bungie cord assisting the first retractable brake on the left hand side. It's quite a funny sight. This would have nothing to so with this though. I think its having trouble opening so it needs a little assistance to fall.

How long were they running empty trains? If it was just for a while there could have been a puker. If it was for a long time on all the trains the releases may have not been working for that part of the train.

The ran the blue train full, the yellow train half full for about 4 cycles, the ran the red train 1/3 full for about 4 cycles.

there was about an hour- hour and a half delay until they started to run the ride.

Maybe CP should just do away with having a seperate load/unload station for MF,I wonder why they did that in the first place? wasit to speed up loading thus efficiency of the ride or was it just so they could be different from the other intamin hypers built at the time?

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