The day started with season pass picture takeing, that was a 2 hour wait. Then off to wicked twister, no line, so then we deiced to hit TTD. we 'thought' we saw it run, but no one cared to tell us they just cycled it a few times with people to film a comerical, we wait just over 2 hours, it cycles about 3 times for the commerical and then we get out of line. We decided to do magnum next, but its down and its Q is from the station all the way out into the midway. So next up is gemini. 2 train op gave us a 30 min wait for gemini. We then headed to raptor(wanted to change clothes back at the car) i must give a nod to the raptor ops, they were the only competent ops the whole day, who had a pleasent attitude and had the fastest moveing line! Raptors MCBR is turned off, no trims at all, it is very intense, and probbly one of the best rides in the park now!
Finally after raptor it was about 4pm, we head over to MF, but it seems to be either down or just running VERY slow so we decided to wait out TTD instead, it seemed to be able to run about 5 times without breaking down, we finally got on at 8.30, 41\2 hour wait, i have NO idea how CP is going to operate this thing during the weekends without 7 or 8 hour lines!
The problem with dragster seemed to be a computer glitch. The computer cannont determine the location of the train it gets 'lost' when its trying to travel the blocks. Because they are running an odd number of trains the computer is getting confused. Many times the train will sit in the 2nd to last set of retractable brakes, and then the comp will drop down every set of breaks and lift them up quickly 1 by 1, it seems to be trying to 'un stuck' the train to get it trip a proxy so that the computer can determine where the train is. This is what caused the frequent 'break downs' every 20 min or so, i hope they get this working by memorial day weekend. Ooh yea for anyone who cares iorn dragon broke down and they actually had to remove the people from both lifts.
Overall the day wasent so great, dident get many rides in, and most of the ops seemed to be having a bad day, plus the fact that we waited over 6 hours for dragster, it is amazing, but 6 hours is excessive, and CP needs to do something about all the people jumping on railings, line jumping, smokeing, public urination...Possibly some crowd control inside the 'pit' of dragster, or else they may find riots this summer.
Democrats talk about getting things done. Republicans GET things done.
Yea, for some reason this day just dident do it for me, it seemed like 'nobody cared'
Democrats talk about getting things done. Republicans GET things done.
*** This post was edited by Jaisen15 5/15/2003 12:25:22 AM ***
CBClub member #30 and #364 (renewal)
"You know we got a good thing goin and I don't wanna see it end" --Reel Big Fish
It was nice to see all five trains running. What ever happened to the sixth?
The yellow train is taking a short "vacation" after pre-season testing issues. It's supposed to make a return in a few weeks.
-in search of a new signature
Another reason TTD cycles so slow is the ops, i cant blame them directly but thoes retarded intamin seat belts people cant figure out, so it takes quite some time to check each train and in addition to stapleing you, they have to PULL on your seat belt, i mean they yank it, costing time. My friend who is an engineer could barly figure his seat belt, and noted ditchpath times would be much faster if they had a more simple latch.
Just one last thing, i woke up with mesquitoe bites all over me... on areas of my body where i was COVERED the whole day(legs and chest) what gives?!
BTW, there were signs out front that said the Top Thrill Dragster may open later in the day.
*** This post was edited by loriu 5/15/2003 9:14:54 PM ***
*** This post was edited by loriu 5/15/2003 11:47:00 PM ***
TTD crew sucks if you ask me. Part of it is not their fault which is understandable. The seat belt thing and waiting for the hydraulics but I also noticed that if they need to unlock one of the trains in the station, they have to unlock both. MF crew also sucks. For what should've been a 10 minute wait was 20 minutes. The Raptor and Magnum crews are great though. Kudos to them and their efforts. CP employee's are not as good as everyone seems to rave. Some are very good and some are very bad. But hey that happens everywhere.
Since most of the TTD and MF crew are my friends (and co-workers) I am highly offended by that remark. ANY ride crew is only as good as the ride allows them to be. You seem to forget that the park has only been open alittle over 2 weeks, at least be fair in giving the new members of the crews some time to get used to the job. TTD is not without mechanical issues, maybe you don't remember what a nightmare MF was in '00? Same issues. Give TTD time, remembering it IS the FIRST ride of it's kind and takes time to get it running like it's supposed to. So please don't point fingers at any ride crews unless YOU have been a part of the crew and KNOW exactly what the job is, and what the ride requirements are. In retrospect then can the Mantis crew say the guests suck because they can't listen to simple instructions and they cause non-stop stacking?
joe. asked "what ever happened to the 6th train
It is back in Switzerland getting repaired
My daughter and I were at the park on Wednesday as well and had an AWESOME day which you can read all about on GTTP here:
Me defending the rude remarks here has NOTHING to do with my devotion to CP-truly. I will be the 1st one to blame no intervals on rides (Dorney, SFGrtAdv) on the crews but that was simply NOT the case at CP Wednesday. We had a ball!! :)
2000/2002 Raptor Crew
Lifetime Raptor flights: 717 :) (goin for 1k in '03!)
Dragster drags: 6 :)
It's all about getting around the barrels or over the fences, right leads, no faults, fastest time and still looking pretty when done. What's so hard about that? :)
You're wrong.. trust me.. not even wrong but totally off base as to the problems. They are being worked out as fast as possible. This is one of the most complex rides ever made, with over 3000 prox and limit switches.. it's gonna take some time.
As Jo said.. a crew is only as good as it's ride will allow it to be. The crew is dealing with a machine like no one has ever seen, and they are doing the best they can. If oyu only knew the hours some of those kids are pulling, adn the season really isn't even underway yet...\
Cut them some slack.. think you can do better.. sign up and work here this summer..
..God I can't believe I agreed with Jo ;)
June 11th, 2001 - Gemini 100
VertiGo Rides - 82
Technical Services - 2002-2003
Frightzone Screamster - 2002-2003
Those crews certainly don't suck either. They're hitting as close to interval as they can. Rob is right, whatever you think you know about Dragster's problems is probably wrong. I had a chat with People Who Know(TM) yesterday to find there are a number of minor problems they're still working out, that collectively slow things down. They're all being worked out.
For example, did you know that in another week or two they'll be moving the trains in pairs (like Millennium Force)? They've been doing it on MF for years, and their logic programmer will likely have no problem doing it there.
Cut them a little slack... the world's tallest, fastest coaster is going to have long lines under any conditions. Get used to it.
They've already taken care of the catch car taking 50 seconds to come back according to Rideman (it takes 31 now), they're taking care of the train movement issues now supposedly. It can only get better with a bit of time. Remember when MF opened? It was a few weeks before they were able to run three trains. Everyone knows that if any park is going to pull off a high capacity ride, it is CP. Look around the park at the other rides pushing through more people in an hour than most parks would in three. They'll get it right - I know it.
2001 Magnum Crew
2003 Magnum Crew
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