Posted
In Charlotte this Saturday, Carowinds opens to the public with its brand new roller coaster Copperhead Strike. It’s the first double launch roller coaster in the Carolinas. "Double launch" means that instead of starting with a slow climb, this ride starts by launching riders from 0 to 42 miles per hour, then launches them again halfway through the ride at 50 miles per hour.
Read more and see video from WSPA/Spartanburg, SC.
After reading through various social media sites yesterday I'm eager to ride Copperhead Strike. It looks like a fun roller coaster (and Carowinds has done a good job with providing "instagrammable" spots for photos).
tall and fast but not much upside down
Subtle detail I noticed, which I can't figure out if it's just placement in layout or a weird perspective messing me up... is the first loop more circular, and the second loop more teardrop shaped?
I feel like Carowinds is another one of those Cedar Fair parks that went a lot of years with a "meh" collection of rides to something awesome. I've only spent a few hours at the park (in 2013 on the way down to moving to Florida), but even that year I could see the potential. Since then, with this and Fury, it's a fairly strong, well-rounded park. I'm looking forward to a return visit.
Jeff - Editor - CoasterBuzz.com - My Blog
Seems like the right place for a Gonchback.
This one comes to us from June of 2010. It's a little number called, "Carowinds Attendance Grows"
Gonch wisdom from then. Interestingly, their population has grown another 13% and Charlotte in particular has grown by 17% since that post. I still think in hindsight that the park blossomed because the area grew into something that could sustain that kind of investment and CF rode it to a bigger and better park.
I also find it interesting that so many of the issues many of us had with the Cedar Fair "way of doing things" have been addressed with the current leadership.
Sure, my observation is totally from a transient out-of-towner view. I'm sure the expansion is rooted in local population growth.
Jeff - Editor - CoasterBuzz.com - My Blog
Lord Gonchar said:
I still think in hindsight that the park blossomed because the area grew into something that could sustain that kind of investment and CF rode it to a bigger and better park.
No, it's because Cedar Fair has an irrational and arbitrary grudge against Michigan's Adventure.
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
Got several laps on the new ride today. During the day it's a fun "big" family friendly coaster with great hangtime in the loop, a fun shed, and fast but not overly intense launches.
At night, it's absolutely nuts. I can't think of another ride that is such a different ride experiende during the day and at night.
There were a few hiccups throughout the day but the reliability seemed half decent for an Opening Day. The park definitely has a solid new addition to an already great coaster lineup.
BrettV said:
I also find it interesting that so many of the issues many of us had with the Cedar Fair "way of doing things" have been addressed with the current leadership.
Without a doubt. Cedar Fair was known for generic parks before buying the Taft parks. Even the first years of ownership of those parks was not that impressive.
They are now installing top quality themed attractions that match the themed areas and new themed areas at Carowinds
Improved live entertainment schedules in many parks. Amazing holiday events. And major infrastructure improvements like the Kings Island International Street renovation
At least the Taft parks have risen back to the top under current management
I'm not sure the former Taft/Paramount parks are that sad about getting "generic" B&M hypers/Gigas. Poor, poor CGA though (which I just got back from an hr. ago...what a mess of a park).
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
Shame they had to cut their Rapids this season. Strange to see parks ripping out their rapids whilst others build brand new ones.
Nothing to see here. Move along.
Well, they're getting old, so maybe it's better if they shoot them all.
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
I will be making my second ever trip to Carowinds while on my big tour this summer. I've seen CS described as a mini-Maverick. If that is the case, I can't see myself waiting over 30 minutes for it considering Fury and Afterburn are such fantastic coasters. Out of curiosity's sake, I pulled up the GPS route to go there and to go to SFGAdv. Turns out that from Detroit, Carowinds is only 12 miles further than GAdv, which is my second favorite park. While GAdv has Hersheypark, my number 1 park, on the route, Dollywood and Kings Island are on the route to Carowinds. I think I would be much more likely to alternate between these road trips to these parks IF and WHEN Carowinds RMCs Hurler.
I view Carowinds and Canada's Wonderland, which is only 4 hours from me but involves Customs, to be too similar and still needing to replace too many horrible rides for me to make destination parks. But, they seem to be working on it.
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