Due to the construction of this coaster on a hill, whenever I place nodes for supports in overhead view, they end up on the bottom of the screen and I have to move them up in one view and then switch to another to move them around - it just seems like a horribly time-consuming effort, especially since SF's structure is very complex at points and will require a lot of free nodes on the supports. Is there a way to get support nodes to "snap" to the nearest support or even specify at what height you want them to be at? If not, then I have a newfound respect for these people that make these amazing support structures (either that or you all have WAY too much time on your hands!)
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"You know we got a good thing goin and I don't wanna see it end" --Reel Big Fish
-- Brett
So in your top view, select a node at the hieght you want the new node to fall to, then add the new node. Once you get accustomed to this little trick I think you'll find it invaluable. :)
Unfortunately there is no way to get a node to 'snap' to a support, but it would be a cool feature and something to consider for the next version.
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Kevin Stone
NoLimits Roller Coaster Simulator
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"You know we got a good thing goin and I don't wanna see it end" --Reel Big Fish
-- Brett
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I am not going back to Cedar Point until they throw Mean Streak's brakes into lake Erie. There should be a law against killing coasters like Cedar Fair does.
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