*** This post was edited by Derrick Whitsett on 12/2/2002. ***
I can not tell you for sure why, but I have an idea... it probably follows why they haven't built any wood since Mean Streak. Steel coasters, especially large ones, are generally more marketable than woodies. Also, you'll find that more people will go on coasters without loops than coasters with loops. Harry Henninger (kennywood) or perhaps Mary Lou Rosemeyer (kennywood pr) said that they found that more people will go on coasters without loops than coasters with when preparing to build there next coaster, which resulted in the fabulous hyper, the phantom's revenge, so it would make sense that CP has found the same thing.
The only thing is that most coasters with loops are slower and shorter than most recent coasters without. Such as: I'm sure that a person was tricked into going on Millennium Force (prior to looking at it) because they were reassured that it does not go upside down. That gosh darn GP!
-I'm also sure that people were tricked into going on Son of Beast, knowing that it's wood and just "couldn't" go upside down
Then again, it would be hard to go on a big roller coaster without even looking at it first.
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Kennywood didn't remove Phantom's loops because "people prefer coasters w/o loops," they did it because it was a cost-effective way to change an existing coaster into a new expereience. Saving Phantom's lift and approach to the second drop was also a way to save money. Its something the park has done before, saving only portions of Pippin, adding new track, and Thunderbolt was born.
If it was proven that ridership will increase if a coaster doesn't have loops how do you explain that SFMM has added 24 inversions since 1998 [Riddler-6, Deja Vu-6, X-5, Scream-7].
Moosh
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That being said, you do have a good point.
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*** This post was edited by cdrpointcrazy4 on 12/2/2002. ***
Derrick Whitsett said:
Ex: Wicked Twister and the unknown coaster that everyone's talking about. Just curious.
Hey! We don't know that the new coaster isn't going to have any inversions! I'm still hoping for that cobra roll! You never know, maybe the thing is going to have a 10-inversion bundle of complex twists at the top.
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Soggy said:
Moosh, Riddler was '96 an dboomerangs are usually calssified as only 3 inversions, despite the fact the rider goes through them twice.
Well, getting to the point of the question, I would imagine that Cedar Point simply wasn't seeking a looping coaster experience to add to their already well-established looping coaster repertoire. After '96, they had standard, inverted, and stand-up versions of the loop.
I don't think the answer is any more complex than that.
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Why haven't they built any more? I think it has to do with their record-breaking thing. Cedar Point likes to break records. Almost all of their coasters broke something. Both of their two "good" upside-down rides broke rcords and boundaries- Raptor as the laregest inverted coaster in the world, and Corkscrew as the coaster with the most inversions (an incredible 3!), and the first coaster to have a loop and a corkscrew. Mantis was also a record-breaker- Laregest stand-up. However, they saw that people didn't like it nearly as much as the other two, took a good look at the GP's reactions to other large loopers (like Shock Wave, Drachen Fire, and Steel Phantom, mostly, I would assume), and decided that big inversions just weren't that fun. So, since they couldn't build any record-breaking inversions, they declined to build any, instead focusing on the records they could still break and get people to love.
The above is total speculation, but that's what it looks like to me.
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