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So...you can't handle a rollercoaster huh? Well...you ARE the Weakest Link! Goodbye!
Number 1 Batwing Fan!
I think it has to do with to complexity of the trains in the fact that it takes longer to load and unload than usual coasters. X Flight's third train has been sitting in the maintenance yard by Depot Road since last winter.
X Factor
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Be polite and ignore the idiots. - rollergator
"It's not a Toomer" - Arnold Schwartzenkoph
"Those who know don't talk and those who talk don't know." -Jeff
X Factor
Sure, X-Flight's *layout* is comparable (hehe), but the location makes the MD version better IMO....of course, operations makes SFWoA's more "re-rdeable"....;)
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If you can't stand the heights, get out of the line.
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Be polite and ignore the idiots. - rollergator
"It's not a Toomer" - Arnold Schwartzenkoph
"Those who know don't talk and those who talk don't know." -Jeff
On occasion they have used both stations but it's only happened once or twice for me since the ride was first added to the park.
X Factor said:
I've been on both. I think X Flight has the better layout as the inline twists are much more effective than the two corkscrews. Other than that they are all identical.X Factor
That's not even the biggest difference between X-Flight/Batwing and Stealth. You're forgetting the helix.
I've done Stealth and X-Flight. I do like X-Flight's attempt at extending the ride duration with the helix and a change from Stealth with those heartlines, but in my book, the longer a Vekoma Dutchman is in track length - makes it worse. Those are some the most uncomfortable rides I've ever experienced.
I personally like X-Flight the best and think it's the smoothest out of all three. I don't think I have heard hardly any complaints this year when people get off the ride (the peeps love X-Flight up here.) X-Flight seems to have more force than Batwing (which I have yet to figure out.) And the big difference for me is the inverted corkscrews on X-Flight and Batwing...it feels more like your body is twisting in one plane rather than Stealths where it feels like you're going up and down more.
As for the 3 Train issue:
From talking to the SFWoA mechanics (Yes, they hate Vecoma as much as we do), Until they get the trains reclining on the lift and inclining on the brake run it will not run three trains. They (SFWoA) have experienced people almost blacking out on the brake run when it's 90+ degrees on hot days while still reclined. According to them X-Flight is an intense ride and wild ride. Some peolple can't handle that. There mind gets messed up while riding it and to come in on their back and the sun in and on their face causes problems with them. They try to get them off the brake run ASAP during the summer.
As for why X-Flight and Batwing don't lower on the lift hill:
The SFWoA mechanics say it has to do with that turn right before the lift hill and into the lift hill. The seat sensors get all messed up. They say that if they could just add straight track from station to lift hill it wouldn't be a problem at all.
X-Flight has pulled off easily 2 trains this summer quite a bit. And they have managed to have the trains raising before they are totally into the station. I have ridden in 3 times in the last two years where it has succesfully lowered WHILE going up the lift hill. IT's not too much of a difference BUT the blood doesn't go to your head until the first dip and flip. compared to being lowered in the station. Fell free to ask anymore questions :)
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"The Future of Roller Coasters"
-RollerCoasterGod
Haunted Ohio Parks...you've been warned!!
As to why they can't get the trains to come up on the brake rune,who knows? but I don't think the ride was ever designed to operate like that in the first place.
There's no way straight track can be added between the station & lift,that would require the station to be re-positioned in a differeent area(right where the tunnel going into station#2 is at,also they can't up & change the S curve track if that's what's messing things up.
By doing that it makes the 2nd station totally useless.
BATWING FAN SFA said:
There's no way straight track can be added between the station &...
Never say there is no way to Coaster Engineers:
First you would take the part right after it does the S out of the station and make it take a VERY quick dip down and to the right. Straighten that out then make another right buy this time you are at ground level (roughly 15ft or more from where the track starts at the lift.) Then extend the lift all the way down to the ground and add about 20ft or so of straight track...thus allowing ample time for all the sensors to allign. ;) Hey, it could be done, but as anyone knows it's HIGHLY unlikely...that's just want the SFWoA mechanics wanted to do...if they ever had any spare time :)
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"The Future of Roller Coasters"
-RollerCoasterGod
Haunted Ohio Parks...you've been warned!!
I came into SFWOA expecting nothing in that regard, as I'd ridden it before, and have since ridden the B&M version (Air at Alton Towers).
However I was very pleasantly suprised by X-Flight. Sure, the harnesses are not as nice as Air, but they're good enough that X-Flight is a fantastic coaster.
R
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http://www.bannister.org/coasters/
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