Balancing Station Times

Is there any special way to figure out the waiting times on coasters that run more than 1 train.

When I do it I take the length of time of the ride and divide by the number of trains then take of a few seconds more.  The trains still end up meeting each other at the station.

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Hello, My name is Dan and I'm a coasterholic.

If you have the ride set to wait for a full load, make sure that the maximum wait time isn't too long. If you set the max and min wait time to th esame number, the trains will leave at a fixed interval, and there shouldn't be more than one at the station unless there is a delay fixing a breakdown.
I have a little system that I've made up that seems to work fine for me.  You take the ride length and divide it by one less than the number of trains, making sure that you get the entire ride time (i.e. train 1 didn't stop behind train 3).  This is all for the minimum wait time.  Then, you take off one second for the number of rows on each train.  What I mean by that is on a nine-car inverted train you'd take off nine seconds, and on a seven-car corkscrew coaster you'd take off 14 (two rows per car, seven cars means 14).  Then you get rid of the maximum wait time and full load options.  You may have to adjust the deductions depending on the rollercoaster type.
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