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I can't think of a good signature.
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-Matt
2001 Magnum Crew
But from the moment I saw it, I thought that the Son of Beast station was the most perfect design to date. It seems like it was designed by someone who actually *visits* theme parks. Too many stations fail to take into account that people prefer the front or the back and tohave the line end at one of these two points is asking for backups (see Wild One and S:ROS @ SFA). The Sonny station eliminates all this.
Oh, and one other queue that confuses the hell out of guests is the Dueling Dragons station. First, you disorient the guests by widing them through this long castle, then when you get in the station, it's still very poorly lit so most people miss the sign that says the extended queue is only for the front seat.
lata,
jeremy
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"Nobody writes about the planes that land." Steve Salerno Washington Times 7-10-01
Another horrible station is Stealth. With many people's vote for the worst queues for any coaster. With extremely slow loading times, single station, and breakdowns so often you would think that they'd at least have something in the line to keep you occupied.
There isn't anything! Not even one patch of grass or dandelion to stare at. Under the hot California sun, you're standing in a 3 hour looping que over a flat slab of concrete. there is one shaded spot on the entire que, and a big empty pit of concrete that you loop around is the only thing there. When you get to the bland station at least there is something new to watch....STEALTH BREAKING DOWN
Average train dispatch is:
-Gates open
-Riders get in train
-Strapped in and checked
-train don't go down
-train reclines halfway and comes back up
-train goes down again
-comes back up 4 inches and stops
-train stuck for ten minutes
-train goes back down and finally leaves
Isn't that a great show? Beats standing in the sun for 3 hours on hot pavement.
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Lake Compounce-So Fresh and So Clean Clean
I think SFMM's Viper is pretty good. Three lines (front 2 cars, middle 3 cars, and back 2 cars) is a pretty good idea, but there should be some signage in the station to help.
I really like Disney's system. Even though you dont get to pick your seat on most rides, you spend very little time in the station and the lines seems to keep moving. (im not talking about fast pass rides)
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"ok everyone go ahead and pull down on your shoulder restraint so you feel nice and stuck!"
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* * * * *
Remember The Future?
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I sing sometimes for the war that I fight, 'cause every tool is a weapon, if you hold it right. -Ani Difranco
Worst is B:DK. by far. The line enters in the back, and there isn't even room for four people to stand abreast. There is barely enough room for 28 people in the station at all. If anyone is waiting for the front or back, you can forget about it. Rows will go completely empty just because people don't go around the people waiting for the rows. Same thing with S:RoS SFA, but worse.
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AC?, RB?, MF?, DD?, PR? Who can keep track of it all?
Millennium Force's station is good... The loading and unloading platforms make the process of each easy, and quick! A+ Millennium Force!
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Proud to be Arrow DYNAMIC!
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Treat others as you would want them to treat you.
There are only a couple of things that I do not like about SOB station (my home ride... always like going home :) ) and that is that 1) for the load operator, there is no place to stand in the back of the car to dispatch. This causes us to wait for that person to walk all the way to the front then dispatch.
2) The gate for the exit needs to be moved where the shelf is so that ride ops trying to get to the front dont get trampled.
3) Something to cover the turnstyles. Whenever we have a small line, people like to just line jump over them (just a little warning, dont do this. We have kicked people off the ride for doing this)
The worst station I have ever seen is the Racers at PKI. They are so small that you can barely get 3 people in the station from train to wall.
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http://www.islandguide.8m.com
SOB crew in twenty 02
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