I myself am a huge fan of arrow coasters and I feel no pain on them (I know, you think I'm crazy) but I do feel the roughness of the older ones.
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Gravity is your friend! Think about how boring riding a coaster would be in Zero-G. LIM's would be required.
Does anyone complain about Magnum being rough and headbangy?
The Arrow and Vekoma coasters that people complain about have OTSRs and inversions. Morgans have neither.
Go figure, eh?
-Ride_Op
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Visit the new Ride_Op Coaster Productions! http://rideop.twistedrails.com
-Ride_Op
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Visit the new Ride_Op Coaster Productions! http://rideop.twistedrails.com
Gemini is the most underrated ride at CP. (and one of my favs!)
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G.Bush:We will find those who did it, smoke them out of their holes, get them running, and bring them to justice.
I pray that I will never see a Six Flags Conneaut Lake
Case in point - look at the rough Flight of Fear as it used to be. No-one would ride it after their first go. Now it's a dream.
Vekoma coasters aren't rough - look at the mine trains.
Arrow Coasters arent too rough when you are on a hyper.
Basically - if you construct inversions using that type of track with bad restraint systems you are gonna bang your head a few times.
Obviously the sudden direction changes affect it as well - I hate the standard Vekoma corkscrew's because they have a tight dive into a helix which really hurts.
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Does CCI know how to make a bad coaster?
super7 said:
Magnum does ride like a hunk of junk though in my opinion. You can feel the car wheels come off the rails and then slam down on each hill. Part of arrows problem is their trains and the wheels leaving the track.
I actually like the feeling of the wheels slamming down on each hill. It makes the ride feel more out-of-control and add a little character the ride - like a good wooden coaster.
*** This post was edited by MagnumForce on 11/8/2001. ***
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