So my question? Is there anything new or upcoming for No Limits Coaster or is it pretty much a completed product?
Some things I thought would be kind of neat to add would be:
- Underground Tunnels (I have no clue how that would work out)
- Arrow Suspended
- Bobsled Coaster(which could essentially be the same as suspended with a trough underneath it instead of track overhead)
- Spinning Wild Mouse (again I have no clue how that would work out)
Just curious, I have NO complaints about this game as I've now used it alot over the last 3 years.
~Rob Willi
Other kinds of coasters like suspended woud be cool, but just like in real life, I mostly care about the woodies. :)
AV Matt
Long live the Big Bad Wolf
What I've tried to do is build a ride, add the tunnels, create the terrain such that the ride doesn't go underground, and then create a 3d object that *looks* like terrain. That object would then be placed over the terrain and tunnelled track.
The problem? Finding a texture that perfectly matches the textures used for the terrain because if you haven't noticed the terrain uses two textures together to form your terrain. So it looks cool, except you have the problem of two completely different colors of grass, rocks, or dirt.
Lately I've been toying around with GCII woodies on top of terrain, that's about it.
~Rob Willi
I'm figuring that terrain is basically a 3-D object, one would think you could do the same with terrain as you can with the auto wood supports. There is an option not to have your supports go through crossing sections of track.
AV Matt
Long live the Big Bad Wolf
-update the sound effects
-(not sure if already included) a chain dog that pulls up the coaster in millenium force, launches in top thrill dragster, and pulls the coaster back.
-A jerk like motion when entering a lift hill (make it so each person can set it differntly) and the chain poping a little bit up so when the train catches it.
- If a train gets stuck, make so as you can manually bring it back or yet it may sound un realistic but you can move the train yourself like each train has a motor. I rather bring it back then have the train come to a complete stop.
My oppinion, I would like to see Spinning Mice, Bobsled, Suspended, new sounds, and cable lift/launch.
Other than that, it can wait until NL 2. :)
Shaun Rajewski
Founder, Lead Developer
Epic Web Studios, LLC
Though not nessacary, moving objects and water effects, like shrika. These can wait for nolimits 2 *** Edited 8/26/2005 1:21:03 AM UTC by WILLDOG***
Also, as to the valleying train idea. "8" will reload the coaster to home postion.
Shaun Rajewski
Founder, Lead Developer
Epic Web Studios, LLC
AV Matt
Long live the Big Bad Wolf
SFNE Central- Online Six Flags New England Resource
AV Matt
Long live the Big Bad Wolf
You must be logged in to post