Yes, There is little more to the running of these things than a lawnmower.
Your lawn mower doesn't run 14hrs a day either. You change oil in a lawn mower maybe twice a year, You'd have to do it twice a week at a park. Also they have clutches and rear ends and I have even seen some that had water cooled engines.
It's not cheap but it also isn't really rocket science either like these New tech launch coasters that are costing fortunes to keep running.
I remember when the KW Turnpike has gas cars and the staffing requirements were huge. So many operators were needed to stop the cars at the end of the ride for unloading and loading. Also, several observers were needed around the track to prevent stopping and collisions from occurring. The electric cars allowed a much reduced staff to be used.
You guys do realize that you're talking about the lines at these rides without considering capacity? You're comparing a ride that can take 2 people every 25-30 seconds to one that can take 32 people every 1 1/2 - 2 minutes. Capacity monsters these rides are not. I think that, combined with the manpower requirements mentioned above, and the fact that any of the large corporate parks trying to market "we have Antique Cars this year!" would get laughed at by most folks does not bode well for a large park installing a cars ride.
Now a Mom and Pop park is another story, but they're always the exceptions to the rule.
Edit: most of my post didn't actually post ... *** Edited 7/2/2006 12:22:55 AM UTC by Impulse-ive***
Brett, Resident Launch Whore
Anti-Enthusiast (the undiplomatic one)
Some of the parks take these rides out because they're in a really bad spot.
Like PKI. That was a huge chunk of land that those cars were using, enough to build on and improve the park.
Some cars will probably never go, like SFOG's. There's are in a place where nothing else could really go, except maybe a kiddie coaster, and they already(amazingly) fit one in there. Plus something loud wouldn't benefit that area of the park.
As long as they're not in the way of anything, and they benefit the park, they'll stay.
Knoebels has the best car ride I've ever seen, really long, through the woods, over long wooden bridges and through the Phoenix. If you've never been on it, I suggest it. They keep the line moving very fast too.
I like the ones at Cedar Point and Hershey too. But, I think Dorney's is horrible, just a short figure eight through empty grass and sun. It literally looks like they just said, heck we have some extra cars now because we shortened the ride at CP to put in Raptor, so let's just slap down a track and send them to Dorney.
I can see where alot of you are saying "why ADD a car ride"....agreed it's not really a *marketable expansion*. Then again, there's Lakemont... :)
But seriously, what I *am* saying is in these days where everyone (at least those in the accounting offices) cries out for FAMILY attractions...isn't this one of those rare rides where the whole family can, and do, ride...esp. the well-themed ones.
Car rides, interactives, and 3-D (or 4-D, LOL) simulators...maybe not geared toward the thrillseekers you'll find on web boards, but they're ATTRACTIVE....attractions...when you want something that draws grandma and grandpa as well as the rest of the family... :)
*** Edited 7/4/2006 8:44:00 PM UTC by rollergator***
I think the Turnpike at Kennywood is pretty too. Lots of landscaping and some bridges too. Even though it is electric, it can have its share of issues. I worked on that crew and fuses would blow out and carriages (came in contact with the track that carried the juice) would go too. Sometimes after it would rain, even though we would blow dry the track, some cars' carriages would spark going around the first time.
The Auto Race there is a good, faster alternative :)
^The fumes are worth it for that antique engine sound the gas powered ones have though! :)
Add Opryland's and MSAP's to the defunct list. OL's was nice, with a bridge/tunnel, and was somewhat wooded. The cars were big, and to a kid, seemed like the real deal. Supposedly OL's cars went to Libertyland. With Libertyland closed, anyone know where they'll go? http://thrillhunter.com/TinLizzies.html
Hopefully in the future, if parks need the space that their cars are taking up, they'll move them (as SFOG did) instead of getting rid of them.