Anyway, while I was in line, I noticed that when dispatching the train, and the second train was waiting to be let in the station, that there was about a half second block violation going on in the station. The front of the second train was on the #8 spot (the zero car was), while the last car going up the lift had not yet cleared the #1 position, which means part of 2 trains were occupying the same block. Now, true, if the lift had stopped, there was plenty of room to stop the train coming in, but with a lift stoppage and a brake failure (yes, I know that air brakes default to the closed position), there could have been a potential collision.
I was under the impression that the computer would not allow the train to even LEAVE the previous block before the block in front of it was clear, which was clearly not the case tonight. I saw it happen 3 times, and I noted the positions of the cars precisely on the 2nd and 3rd times, and they definitely overlapped a bit. Any explination for this?
Jman
-------------
Jman
Webmaster: Gravibulb Coasters - Home of Professional Quality Coaster Photos
http://balder.prohosting.com/gravbulb/coasters/
-----------------
Raging Bull= 107
*** This post was edited by coasterzach1 on 8/1/2002. ***
I know that Consign has used "floating blocks" on many of their coasters, which is probably what you saw. BTR at SFOG works the same way, and SUF uses floating blocks also. Although I'm not sure of the technical details, that could be the explanation. If it was a block violation, a ride error would have occured and the ride would shut itself down.
That's exactly the way Millennium Force works, where you get a half-train or less length between the moving trains. Of course, Alpengeist is so large, so long, and has such huge brake runs that if they'd ever hire a crew with a clue, they'd never stack trains anyway.
-----------------
Jeff - Webmaster/Admin - CoasterBuzz.com, Sillynonsense.com
"Let's stop saying 'don't quote me,' because if no one quotes you, you probably haven't said a thing worth saying." - Dogma, KMFDM
*** This post was edited by Jeff on 8/2/2002. ***
-----------------
Jes
Jes's Roller Coasters DJ Jes MCS Please, Feel Free To Call Me Jes!
Six Flags Worlds Of Adventure 2002 Ride-Ops Crew (Have Fun Trying To Find Me!)
-----------------
http://www.islandguide.8m.com
SOB crew in twenty 02
82 SOB laps, and not tired of it yet!
-----------------
.:| Brandon Rodriguez |:.
http://www.coasters2k.com
-------------
Jman
Webmaster: Gravibulb Coasters - Home of Professional Quality Coaster Photos
http://balder.prohosting.com/gravbulb/coasters/
Jeff said:
That's exactly the way Millennium Force works, where you get a half-train or less length between the moving trains. Of course, Alpengeist is so large, so long, and has such huge brake runs that if they'd ever hire a crew with a clue, they'd never stack trains anyway.
Good call Jeff! It cracked me up to go to Great Adventure earlier this summer and see Batman stacking consistently with two trains while Raptor runs three and when the crew is on, the trains litterally don't stop moving except in the station. Now I realize Batman is a smaller ride, but not Alpie! Raptor's crew should be an example to any inverted crew in the country! :)
Also, about this blocking issue, blocks aren't always as simple as they appear. Millennium Force's blocks in its stations are actually very complex because if you notice, they can move all three of those trains (one behind the other) forward simultaneously. The train heading up the lift and the train in unload move up simultaneously. When they are doing it fast enough, the third train coming in doesn't stop moving and comes right into the unload station. Last time I was there, it appeared this year's crew was not getting it as consistently as last years.
-----------------
-Matt
2001 Magnum Crew
I dont know if its just certian types of coasters or if its certain parks but I know CP does this on a lot of things and PKI does it on nothing. I know on SOB that when they stack teh trains( which I feel should never happen but it does all the time) the train in the station has to completely leave before the next train can even start to move. And on SOB the train has to go through another set of brakes and the turn into the station.
You must be logged in to post