http://www.orlandosentinel.com/news/orl-bk-missionspace050206,0,3758507.story?coll=orl-news-headlines
Sorry. I can't ever remember how to fix a link the right way on here. *** Edited 5/3/2006 1:24:04 AM UTC by bigboy***
what you've just said is one of the most insanely idiotic things I have ever heard.
Everyone in this room is now dumber for having listened to it.
I award you no points, and may God have mercy on your soul.
Essentially, the gist of the article states that you can ride one of the four centrifuges without the spinning... just the rocking motions. *** Edited 5/3/2006 2:44:16 AM UTC by Chris Rettig***
Anyhow, this was NOT unforeseen...have to wonder how it will work exactly in terms of ridership, capacity, etc. I'll even volunteer to try out one of the "rocking" cars and report back...the sacrifices I make for you people! :)
Honestly, a VERY good move, they'll need to convince a fair number of people to make use of the new "tamer M:S". I still think even the *regular version* is a BIT too strong, but I know from experience I'm going to be in the minority opinion on that count, LOL.
--Greg
"You seem healthy. So much for voodoo."
EDIT: Crappy initial syntax -- changed for clarity.
*** Edited 5/3/2006 3:42:53 AM UTC by Nitro Dave***
I don't know that for certain, of course. But I do know that Mission: Space was the first simulator I ever rode where the ride motion matched up with the screen action in such a way that it did NOT cause me a certain degree of discomfort. Take away the rotation, and Mission: Space becomes much more like, say, Star Tours, which is actually rather unpleasant... (though not nearly as bad as BTTF...)
--Dave Althoff, Jr.
The preview for Epcot Cast Members was insane! Much more powerful than now.
If you're looking for thrill rides... WDW is not for you.
The real problem is, most people don't equate Disney with extream thrill rides, and Mission Space, based on the forces placed on the riders, could be classified as such. What makes matters worse, is riders are usually unclear of what they are getting into the first time.
I seriously have NO problem with Mission Space as it is, the real problem is the people who go to amusement parks and don't follow the listed guidelines or people who go to amusement parks and see the recomendations for a ride, and just assume that they are "toughh enough" to handle the ride dispite their preexisting heart condition, recent surgery, etc...
If you can't stand the heights, get out of the line.
Edit: in fact, I am disapointed that the USA doesn't have thrill ride websites similar to Europe. Would love to start one, but don't know a thing about website code. *** Edited 5/3/2006 5:56:12 AM UTC by coasterb***
I'm assuming that all that pods spin on one ride system right? so wouldn't that leave one ride system open. Im worried it's gonna slow down the ride because I don't they will fill it up as quickly.
This on the same day when Soarin' and TT were easaily running lines of 75 and 45 minutes.
Michael Darling said:
I think you're just a wimp. And to think that the current Mission: SPACE program already is toned down from the program used during soft-open!
No it's not, the complexity of toning it down is crazy, it's not. M:S is not like a regular simulator and you cannot just "tone" it down.
ANYWAY, great idea, surprised they didn't do this since the start!
The programming is not set in stone. It can be adjusted, tweaked, tuned, toned down, toned up, or run in reverse, upside down, sideways, and every which way to Mars. The Imagineers aren't n00bs at this.
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