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The last coaster we decided to hit was H:XLC, which wouldn’t you know it, broke down while we were in line. Today was supposedly the first time they attempted to run three trains, and there were some glitches as a result. After cycling many trains, we got to ride after an hour and 20 minutes or so. One of our group members, Bob, was pointing out that the queue fence is spread way too far apart in the station, with which I’ll agree. The rows extend vertically backwards but there’s just too much room width wise. It causes confusion about were people’s place is in line. We also witnessed a large man who wasn’t able to ride. The young male attendant tried several times to secure the side mounted seatbelt, but was unsuccessful. I’m not sure if a stronger person could’ve gotten the lapbar down any further. Chalk this up as another ride that’s unfriendly to the larger patron. Since this was my second ride on H:XLC, I didn’t feel quite as nervous as before, but, GWG screamed like a little girlie man:) and his hands were visibly shaking afterwards. He says it’s the only coaster that truly scares him consistently. I’m not sure how exactly the three-train system works, but we didn’t return to the rear loading station we loaded into.
Our last piece of business was to check out 7th Portal, which Bob & GWG had ridden already. The Iwerks motion ride lived up to the hype, thanks to some very fancy graphics, fast action, and awesome 3D effects. Unlike Days of Thunder, James Bond etc., this bears checking out again, as I was quite disorientated at times. Hopefully this will be around for a few years.
On our way out of the park, we stopped into the gift shops and Bob pointed out something unusual. Unless you like Volcano or Hypersonic, there are no t-shirts or hats to be had. This seems strange for a park that will soon have 12 coasters. Surely someone must want a Flight of Fear, Grizzly, Avalanche Bobsled etc. t-shirt, key chain, mug etc. Right?
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