2Xtreme, what should I do??

Hey everybody, im making the CP Recreation too, but I am also making this coaster, 2Xtreme, floorless coaster. I worked on it for about 3 years in RCT years of course, it has 10 inversions, and about a 125ft drop. I changed it alot since the intensity was skyrocketing, but I came out with a 10.22 intensity (Very-High), and I opened it up but no one will tempt to ride it, so i had to close it down, so now its SBNO, ive tried everything, any suggestions about how to get this beast back up and running....? PICS BELOW

http://members.aol.com/maranello03/2Xtreme

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Enjoy your day at Cedar Point, America's RollerCoast

No comment, I wouldn't even ride that! Anyway- take out a couple of Zero-G rolls.

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Just because I have a short attention span doesn't mean I

Less corkscrews. Those are the most intense element in the game.

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Mike T.
RCT2 Wizards-Medusa99
Current track record: 25

joe.'s avatar
I thought the Barrel Roll was.

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Missing the Fallen:
King Cobra 1984-2001
The Bat 1981-1983

You might want to tone down the hills i've noticed when recreating coasters that the hills if they are too high sometimes guests won't ride the coaster. It may be this but this is just an observation so...if u feel the lift hill should be shorter do that!

"Enjoy your day at Six Flags Worlds of Adventure!"
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Feel the Fun, Ride the Fun, Build the Fun!
-Six Flags WoA Fan!

Space out those inversions more...it looks like it hurts. It could be gaining too much speed off that first hill. The barrel rolls into what looks like a reverse cobra roll look like that increases your intensity. Also the barrel rolls near your lift should be one instead of two.

Do you have ANY brakes on that? That could be a problem too. Use a trim here or there to help.
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I am not who you think I am.

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