2 trains collide on DL's BTMRR

Tuesday, April 6, 2004 6:01 PM
Another accident on BTMRR, luckily no one was on the trains or injured:

http://www.miceage.com/allutz/al040604a.htm

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Tuesday, April 6, 2004 6:07 PM
Oops!

Well maybe they need to do a little more looking around before they start the thing up next time.

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Tuesday, April 6, 2004 6:28 PM
Holy Crap! Now the only time I would even consider riding again is if it is a one-train operation.
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Tuesday, April 6, 2004 6:43 PM
D'oh!
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Tuesday, April 6, 2004 6:46 PM
ughh! not again! Disney said they had that thing like new! with new brakes and all, i thought?

Oops!

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Tuesday, April 6, 2004 6:50 PM
Yeah i guess they need to update the PLC system and software, if the ride saftey controls are failling. I just hope that everyone is okay after this accident.
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Tuesday, April 6, 2004 6:56 PM
Looks like the last "rehab" ended a bit too soon
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Tuesday, April 6, 2004 6:59 PM
Deja Vu? :-\

+Danny

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Tuesday, April 6, 2004 6:59 PM
Speculation on the DLR discussion boards is as follows:

* ride e-stopped.

* guests cleared from trains/station/queues.

* ride put into manual operation to reset trains to "start" position.

* operator forgets to set downtrack brake before releasing an uptrack train.

I don't know if BTMRR has a manual-only mode, but given that they re-opened the ride the very next day, I doubt *very much* that the trains collided while under PLC control. You don't just try a quick fix and bring a safety-critical system back on line within 24 hours after a failure.

*** Edited 4/6/2004 11:00:48 PM UTC by Brian Noble***

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Tuesday, April 6, 2004 7:00 PM
That's just scary....that's something that shouldn't happen. What's up with that ride?
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Tuesday, April 6, 2004 7:16 PM
Half of what you read on that site I'm sure is crap. Those Disney idiots are worse than the worst enthusiasts in terms of "knowing" what goes on.

I agree with Brian. There's no way in hell a crash happens on these rides unless something is in full manual.

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Tuesday, April 6, 2004 7:18 PM
True, Jeff. Nothing more rabbid than a Disney fanatic. Anyone who's visited a Disney board or newsgroup can attest it makes Rec.roller-coaster look like rec.art-knitting ;)
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Tuesday, April 6, 2004 7:19 PM
And, for what it's worth, Lutz is perhaps the *worst* of the Disney fan sites as far as journalistic integrity is concerned. He's a fun read, but think "National Enquirer".
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Tuesday, April 6, 2004 7:26 PM
All I can say is WOW! I was at the park on Saturday, and rode BTMRR for the first time in ages with a fastpass 7:15-8:15. My group was staying in the area until the Fantasmic show at 9. We stood directly behind the VIP section, which is in front of the most central raising lights (a great place to wait, the lights raise out of view right before the show).
Neither myself or the two guys I was with heard anything. Two of us have seen the show enough to know what is and what isn't part of the sound that goes along with the show. It wasn't an out of the ordinary loud crash, or it happened at the same time as a pyrotechnic, or another loud stunt. After the show we made our way to smoke at the nearest smoking landing, which is right on the water across the island from BTMRR. I didn't overhear any guests talking about the incident. It must have been kept pretty quiet.
-Just an FYI for those who are interested.....
edit: for clarity *** Edited 4/6/2004 11:31:43 PM UTC by Zingo!*** *** Edited 4/6/2004 11:32:44 PM UTC by Zingo!***
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Tuesday, April 6, 2004 7:34 PM
You went to Disneyland and you didn't tell me?!? I see the love is gone.... ;-(
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Tuesday, April 6, 2004 7:41 PM
It was last minute! I promise! :)

and you were where for Sat. Solace ERT? ;)

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Tuesday, April 6, 2004 8:24 PM
I was riding Ghostrider...where were YOU?
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Tuesday, April 6, 2004 8:28 PM
Are Disney ride operators able to put a ride in manual mode? They're certainly not able to do that in any other corporate environment...
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Tuesday, April 6, 2004 9:28 PM
Yeah..half of what you read on THAT site is crap, but no other sites around here. nah.
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Tuesday, April 6, 2004 10:25 PM
Even in full Manual Mode, this still should not be possible. Because so much depends on block logic, I would be extremely surprised to find out an operator could override it in any way. Granted I can only speculate on it since I have no real knowledge of the workings of the ride. It does make me wonder however, when the ride control system was last updated.
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