1) When the train is launched, the launch sled resets before the train crests the hill. Thus, if the train rolls back, the launch sled actually has to beat it down the launch track or the dog with catch and very bad things (TM) will happen. To me this seems like a really bad idea. Especially if there's a pretty weak launch for whatever reason, won't the train come flying back down the launch track before the sled has time to get out of the way?
Was I just seeing things or is there some fail safe that will prevent catastrophe?
2) Do the trains have to move in pairs? If so, is this just control simplicity or is there actually a good reason for it? Specifically, after right 2 launches, left 1 can't advance until left 2 has been checked and they advance together. If the launch is truly the bottleneck, it would increase capacity to have left 1 waiting behind right 2 on the staging block as right 2 launches and have left 2 pull up behind left 1 when it is ready.
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
If anything, I'd compare it to a Schwarzkopf shuttle loop, where the train *does* roll over its catch car on the return run. Same idea, really.
Not sure about number 2.
Sometimes they would alternate the sides and sometimes they would launch the whole side first .
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
You must be logged in to post