You have an initial launch like before, BUT, instead of flying through the next turn right away there is a set of brakes. BRAKES, you scream? Yes, brakes, like a car or a motorbike must use to navigate a corner. So, then you go through a corner and then you hit a set of boosters. Then another set of brakes, a banked turn and boosters. Set the layout to be like any popular F-1 course. Then, have the coaster cars be like the motor bikes. It would be like racing a motor bike where you are banking into the turns and such.
Certain victory.
Anyway I found a layout link the the article in German: http://www.spiegel.de/flash/0,5532,16613,00.html The coaster would be located along the main home stretch of the Nürburgring Grand Prix Circuit. I wonder if they're going for a Suzuka Circuit Style here.
*** Edited 1/29/2008 9:15:34 PM UTC by Sawblade5***
Chris Knight
Webmaster/Podcast host for Coasterfanbase.com
Coasterfanbase.com
As far as I can see, Gerstlauer is having not much to do with the planned ride.
In coaster publicity people seem totally ready to exchange any coaster for any other one as long as it looks cool.
P.S.^ I didn't update the page for 9 minutes obviously so I didn't see your post, Shekrafanatic - sorry about that. *** Edited 1/29/2008 10:32:07 PM UTC by superman***
RoarsLoudly said:
This doesn't sound like fun.
Great. One less person in the queue in front of me.
Personally, the launch on these ridiculously fast coasters is what makes the ride for me. The rest is fluff. That's probably why I liked Dodonpa so much; there's plenty of time to savour the launch.
You can keep your 120 metre towers.
I develop Superior Solitaire when not riding coasters.
:)
But I agree, sometimes the fun lies in things that you don't suspect - even though I always did enjoy the weightlessness aspect of the tower portions of launched rides.
I really whish they would throw at least some S-curves in there, like a proper racing track, in order to make the Formula-1 simulation more perfect.
I develop Superior Solitaire when not riding coasters.
I think it would be cool if they had other trains racing on different tracks.
Finally, the company making the trains, I think are the new PTC of steel.
Bolliger/Mabillard for President in '08 NOT Dinn/Summers
It's like saying "I'm sure I wouldn't want to ride a 300 ft tall coaster, the Gs at the bottom of the hill would kill me!"
Don't mean to be a d!ck, but it's a pet peeve. *** Edited 1/30/2008 3:08:42 AM UTC by BBSpeed26***
Bill
ಠ_ಠ
BBSpeed26 said:
Don't mean to be a d!ck, but it's a pet peeve.
I've seen the same kind of thinking for the past 10 years by coaster enthusiasts so I'm assuming it will probably never end. The Maverick snafu probably won't help things.
BSBMX said:
If it can be done in NoLimits, it can be done in the real world...
Yes, but if it pulls 15G in NoLimits it'll probably hurt people in the real world - not to mention being a maintenance nightmare.
I develop Superior Solitaire when not riding coasters.
BBSpeed26 said:
Ugh. Don't start with me. Minus the sensation of speed, there would be ZERO significant difference in forces between a properly designed heartline roll made for a train going 30 mph and one designed for a train going for 300. Sure, one would look a whole lot different (read: longer) than another, but otherwise, there's no reason why that's impossible or even difficult to imagine.It's like saying "I'm sure I wouldn't want to ride a 300 ft tall coaster, the Gs at the bottom of the hill would kill me!"
Don't mean to be a d!ck, but it's a pet peeve. *** Edited 1/30/2008 3:08:42 AM UTC by BBSpeed26***
Yeah, I am agreeing with you. If it is designed the right way, the G's wouldn't even change. THe Maverick heartline is a whole different thing. That roll was preceeded be a hard right turn.
Kick The Sky said:
You have an initial launch like before, BUT, instead of flying through the next turn right away there is a set of brakes. BRAKES, you scream? Yes, brakes, like a car or a motorbike must use to navigate a corner. So, then you go through a corner and then you hit a set of boosters. Then another set of brakes, a banked turn and boosters. Set the layout to be like any popular F-1 course. Then, have the coaster cars be like the motor bikes. It would be like racing a motor bike where you are banking into the turns and such.
Building on that: How about a formula circuit with 4 parallel tracks. The cars actually race. Perhaps give the riders a little braking control. If they don't brake enough, they are penalized during the next set of boosters. Then have the riders complete several circuits.
Oh, and for the Mooshies, throw some hills in there for fun. ;)
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