1.2 Update Out

Tuesday, April 11, 2017 10:11 AM

It's yuge.


Tuesday, April 11, 2017 10:38 AM
Jeff's avatar

Wow, they really went nuts with the security stuff. But no metal detectors? :)

I'm most excited about the new dueling coaster ability, the shuttles and, finally, the suspended coasters!

Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video

Tuesday, April 11, 2017 3:49 PM

I'm excited about the animated drive wheels. Weird, yes, but with the coasters otherwise being extremely realistic the static tires stood out.

Tuesday, April 11, 2017 4:43 PM
Jeff's avatar

Conversely, a lot of the kicker wheels in stations never stopped turning.

Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video

Wednesday, April 12, 2017 5:20 AM

Wow what wonderful update to Planet Coaster.

I agree
The dueling coasters are an amazing new feature.
It's nice to see them filling in the small details that even a minority of the general public actually notice.

I love the new roller coasters too, it's quite hilarious everytime a update is released from Planet Coaster, Roller Coaster Tycoon World miraculously has an update trailing behind or just cutting in front.

Wow Frontier is kicking the butts of Atari. It's entertaining to watch from a business standpoint.

I pray for a Waterpark update someday even if we have to pay for it, but for now Planet Coaster is awesome as is.

Turning Fantasy into Reality

Wednesday, April 12, 2017 9:26 AM
Bakeman31092's avatar

Carnival games and arcades. That's what I'm hoping to see in the future. Has any theme park sim ever had them?

Wednesday, April 12, 2017 11:22 AM
ApolloAndy's avatar

Now that I think about it, it is strange that such a huge staple of the amusement park experience is absent from virtually all it's sims.

Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."

Wednesday, April 12, 2017 3:35 PM

You'd think it would be easy enough to do. Just like a drink, souvenir, or food stall, the peeps could step up, "play", and walk away with an over-sized kewpee instead of an over-sized burger. Or a 30 gallon hat.

I've seen clever Planet Coaster players who have established a games area out of available pieces that look great, but that's it- they're only there for looks.

Thursday, April 13, 2017 10:05 AM
TheAcrophobicEnthusiast's avatar

Another big thing that is less advertised is that you can now toggle the ability to sink objects into rides. Allows custom supports for coasters and ornate ride floors and railings and such.

Completely agree on the carnival games.

The best of all the jokers is clearly Mark Hamill.

Sunday, April 16, 2017 11:28 PM

The collision toggle has been huge. No more boundary box when concealing water ride troughs, less annoyance with placing flat rides, and it solves a huge issue with the way blueprints work.


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