1 train vs. multiple

Sawblade5's avatar

MDOmnis said:

Matt said:

WOF operations tries to run at capacity whenver possible and tries to add a train before the line gets out of control. Maintanence is the main problem there, you must have them present to add a train and they often don't want to.


That's kind of interesting because at CP, maintenance is not needed to transfer trains. The crews transfer them on in the morning and off at night. Last year, Gemini went from 6 down to 4 most nights and I don't think they needed maintenance for it. Maybe I'm wrong, but I know I'm not wrong about opening up the ride and closing it down. The crews do it all! I find it a bit disturbing how "maintenance" seems to run the show so to speak at many parks. At CP, maintenance can stop the show so to speak if there's a problem, but for the most part, park operations determines the number of trains, vehicals, etc - and most of the time, things are run to full capacity at all times during June, July, and August nomatter what size the crowd is. Stopping operation to transfer a train on in the middle of the day is kind of stupid.

I really disagree with the theory that long lines make the park more money. Aside from concessions within the queues, I think they'd make more money with people wandering around playing games, looking in shops, eating in restaurants, etc. Train maintenance is a cost of doing business and I am glad CP realizes that it is to their benefit to run things at full capacity.

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-Matt
2001 Magnum Crew



I've seen maintence there when I saw them add 2 trains on at Gemini. In fact what I belive to be a super push the trains down the track and hopped on board one of the trains. The ride ops were standing by to start the chainlifts back up and the platform crew was loading up the trains in the station. So thats my story about Gemini.

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Chris Knight
Whoa I'm the 88984594th Vistor to Coasterbuzz. I wonder what I have won.

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