NoLimits Progress 5/31: What could it be?

HeyIsntThatRob?'s avatar
A very interesting update was posted today for NoLimits.

http://www.nolimitscoaster.de/progress.htm

What could it be?

~Rob Willi *** Edited 5/31/2006 8:53:42 PM UTC by HeyIsntThatRob?***

DawgByte II's avatar
Well, it's definately looking like a new train style... but apparently it HAS to be good if he's trying to hype it up, so could be possible flyer or Arrow/S&S 4D... I'm not an expert on close-ups of train-styles, especially of those that are a little outta focus and showing just a small part, but I'm under the assumption it has to be good, since most of the 1.6 updates are nice, but nothing to write home about.

I'm thinking possibly a 4D. I am simply picking this off the picture that shows the V or X looking shape, similar to X's trains.
B&M flyer
Acoustic Viscosity's avatar
Flying Turns! ;)

AV Matt
Long live the Big Bad Wolf

My guess is B&M flyer as well.

airtime for everyone
http://www.nolimitscoaster.de/progress.htm

They revealed it today, it is a Vekoma Flying Dutchman.

HeyIsntThatRob?'s avatar
Freaking awesome! I'll take any new ride added to this game while I'm not a Vekoma fan, this is exciting!

~Rob Willi

DawgByte II's avatar
Schweet... that is of one style I was hoping for. Glad it wasn't the B&M flyer just because they have enough B&M designs as-is...

...not as great as a 4-D, but it'll definately keep me busy trying to create a working layout where I can successfully run 3 trains and have them recline on the lift ;)

Sawblade5's avatar
It is nice but I wish they've had the Morgan or Arrow Hyper trains still yet. I have a Magnum XL-200 Layout that I made a few years back but I can only sim it in 3 bench PTC woodie style.

Chris Knight

Vekoma flying Dutchman? Huh? Why would Ole go through the trouble to write code for an out of date coaster style? A B&M flyer makes more sense. I was expecting update 1.6 to progress forward in time, as far as industry trends are concerned, not backward. *** Edited 6/4/2006 4:19:22 AM UTC by Al Miner***
^If you look at the professional section of the NoLimits site you'll see that Ole has a working relationship with Vekoma. B&M isn't exactly handing out their blueprints so it's much harder to create them. ;)
I have a question.

When is No Limits 2 is coming out because I was wondering if I should buy No Limits now or wait for No Limits 2 come out.

^Years.

Buy NL now. It's completely worth it. You won't be disappointed. ;) *** Edited 6/4/2006 5:29:03 AM UTC by MrX***

Sawblade5's avatar
Last I heard from nolimtiscoaster.de it would be not until at least 2010 so you better go ahead and buy this version now, you wont regret it, it is a nice program.

Chris Knight

I always pray for NoLimits 1.6 to allow to twist the track around the heartline of the riders instead of middle between the rails. Creating a smooth 0G roll in NoLimits as of now is somewhat cumbersome.

At some point in the future, I would also want to share my virtual coaster ride on NoLimits with a bunch of virtual characters - not just ghostly voices in empty stations.

Apart from that, I really love the program, I think it's excellent value for the money, well done in most aspects, and it's for true nerds! (Like me)

*** Edited 6/4/2006 10:09:30 AM UTC by superman***


airtime for everyone

Al Miner said:
Vekoma flying Dutchman? Huh? (...) B&M flyer makes more sense.

Actually, one of the great wonders of NoLimits is the fact that Vekoma is as perfectly smooth as is B&M.

So apart from the ripcage type track visuals, if it will allow you to hang the train from the lift instead of having riders lie on their backs, you won't even notice much of a difference.

:) *** Edited 6/4/2006 11:29:06 AM UTC by superman***


airtime for everyone
What is the cost of NoLimits?
^$29.95. http://nolimitscoaster.com/


superman said:
I always pray for NoLimits 1.6 to allow to twist the track around the heartline of the riders instead of middle between the rails. Creating a smooth 0G roll in NoLimits as of now is somewhat cumbersome.

I don't understand. If you are talking about calculating G's from the heartline rather than the track, this was fixed for v1.5. ;)

You've always been able to design around the heartline. It's just a matter of how good your skills are. :P

^ Please correct me as I'd love to be wrong on this, but if you twist the track laterally in NoLimits, the track twists around the middle between the two rails the train runs on.

Wouldn't it be cool if you could shape the track along the heart-line, which sits above the middle between the two rails, on the perpendicular bisector, for the start?

But maybe that will make NoLimits too nerdy, after all. I just see that's one of the few things that make it more difficult to create a smooth ride with NoLimits. And maybe there is also a reason I am not aware of why NoLimits doesn't handle it this way - like patent issues, or other practical concerns.

*** Edited 6/6/2006 10:30:29 AM UTC by superman***


airtime for everyone

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