So, I've been dabbling with Planet Coaster for a while now, starting projects and either not finishing them or not being able to make them work. Recently, I decided to try sketching out a park layout on paper then translating that into the game. This appears to have helped as I've managed to find my "groove" with this park. Now, I'll never understand how some people can create such exquisite works of art on Planet Coaster in such short time frames. It takes me HOURS just to decide on the look of a building that I, ultimately, end up not loving.
Regardless, I intend to keep my focus on this project and see it to fruition. My approach to "Eerie Fair" is based on smaller scale Cedar Fair parks like ValleyFair, Dorney, Worlds of Fun, etc. I'm trying to make a park that has features you might find in a real world park. Even if they're things that serve no practical purpose in my park.
I'll post pics here as the park progresses.Last edited by TTD 120mph, Friday, January 26, 2018 7:18 PM
Looks like you’re off to a great start! Though you might want to look into a different photo upload method- Photobucket runs out of bandwidth too quickly, in my experience (can’t see the photos anymore).
I’d suggest Flickr for photo hosting.
Don't cry because it's over, smile because it happened.
The parking lot is mostly done and I'll be making my way to buildings that I see at real parks. Things like maintenance sheds, pavilions, park management, etc etc. I'm also starting to plot just what rides I want, their placement, buildings, how I want those to look and how I want the paths laid out. The trick is taking inspiration from existing parks and trying to make it feel, at least somewhat, realistic as far as buildings, rides and landscaping is concerned. Here are some coasters in development.
The layouts for both of those coasters are final so I just need to build the park to and around them.
Keep em coming. Your backstage areas look great and seem like they'll be top notch once you get to the detailing portion of the build. Maybe consider making the terrain around the woodie ebb and flow some. It adds a lot to that type of coaster.
The best of all the jokers is clearly Mark Hamill.
Thanks, I'm a perfectionist and I'll jump from spot to spot when I work on the park. It's why it takes me so long to create stuff in the game along with the amount of research I do for visual references (like the maintenance buildings). I've found myself getting overwhelmed with other Planet Coaster projects, ultimately, resulting in me abandoning those projects. But I've been enjoying myself with this park as I add more and more to it.
As far as terrain is concerned, that will develop as I build the main parts of the park. It's hard to tell but the "GCI" wooden coaster in the back is actually built into some terrain. That area is going to be the "Frontier trail" section of the park and I'll develop more of the surrounding terrain when I get around there.
I'm going to start shifting focus on my main entrance because I need to start making it look like a park. LolLast edited by TTD 120mph, Wednesday, January 31, 2018 1:02 PM
I don’t see a shed.
When do we get to ride?
A shed for every coaster and every bathroom.
Started thinking of shops to put along the midway near the park entrance and came up with this coffee shop called the "Brew Factory". Not quite sure if it "fits" with what I'm going for but I definitely like how it turned out.
Last edited by TTD 120mph, Saturday, February 3, 2018 11:36 PM
Oh. I was thinking beer there for a second...
Adam, I’m playing vicariously through you, so I have a wish list. In addition to your usual awesome coasters, will you make sure to include plenty of flats? Beautiful, well landscaped and themed flats are what make some of the parks I see all the better. I know they have a variety available in the game but it seems like a short list. I don’t know much about importing, but I know guys have come up with classic and original flats that will work for this.
In other words, just the other day I saw some guy’s “dream park” that included nothing but huge coasters, stacked one on top of the other in some cases. One of every kind. He thought that was the ideal park, and had worked really hard, but I wanted to write to him about the charm factor that was clearly missing.
So, please and thank you.
Yeah, and back to the beer for a second. I see where that liquid refreshment stand could easily convert to beer. Oh look, a brewing tank right there in the corner! C’mon, man.
Oh, the flats are definitely coming. The coasters I've put in so far are just ones I really wanted to put in and felt worked well for the area they're in. The Invert (Nova) is going to be in the "action zone" area of the park. The Classic woody (Silver Streak) is the "Boardwalk Strip" and the twisted woody is the "Frontier Trail" area of the park. Basically, the flats will pop up as I develop the midways and the buildings in those areas.
Also, if they had some kind of beer related shops, I'd totally make the Brew Factory a beer shop. But, alas, the creators of the game will probably never add alcohol to the game since it is geared towards a wide age range.
Some progress on the front. Starting to really shape up well.
The first phase of the park continues to evolve. Added some more scenery and a first aid building.
Would it kill you to add a family restroom? Some of us have kids.
Look, there's plenty of bushes in the area. Knock yourself out.
This is incredible work man, very realistic looking and you're capturing that "generic amusement park" feel where this could easily be a real-world six flags or cedar fair park. I'm digging it, keep it up.
"The term is 'amusement park.' An old Earth name for a place where people could go to see and do all sorts of fascinating things." -Spock, Stardate 3025
You must be logged in to post